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总时数 30.5 小时 (评测时 29.7 小时)
Fun little game
发布于 2024 年 11 月 30 日。
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总时数 72.1 小时 (评测时 67.3 小时)
Unplayable with friends because of constant red connection status, tried every fix in the book but nothing works.
发布于 2024 年 10 月 18 日。
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一名开发者在 2024 年 10 月 18 日 上午 4:00 作出回复 (查看回复)
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总时数 169.1 小时 (评测时 111.7 小时)
The devs, Arrowhead, are like an abusive ex who say they'll do better, next time things will be different, you want to believe them, but things are never different.
Arrowhead keeps nerfing a PvE game like it has a competitive scene, making the weapons feel like crap is their primary objective. In addition every new item they add is buggy beyond belief, not like corner-case bugs, the bugs are so obvious within the first five seconds of testing a new item, it's very obvious that Arrowhead themselves do zero testing.
发布于 2024 年 5 月 4 日。 最后编辑于 2024 年 8 月 8 日。
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总时数 94.6 小时 (评测时 71.7 小时)
Gaben wants me to review this game, it is very good gumminsnodd
发布于 2023 年 11 月 22 日。
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总时数 8.4 小时
GOTY
发布于 2021 年 12 月 1 日。
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总时数 0.4 小时
Swinging felt more like grapplehooking, but it was a pretty cool experience nonetheless.
发布于 2019 年 6 月 30 日。
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总时数 49.8 小时 (评测时 38.4 小时)
抢先体验版本评测
Not only is this game addictingly fun from a gameplay perspective, but it also visually reminds me of the Abe's games sprinkled with a bit of ps1-era Command & Conquer. This game gives me a feeling of nostalgia while also being its own thing, spilling over into my real life where my first instinct to any task is now "how could this be automated?".
发布于 2018 年 11 月 25 日。
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有 2 人觉得这篇评测有价值
总时数 357.9 小时 (评测时 247.7 小时)
抢先体验版本评测
Never had a game give a rush like Rust. Some of the best and most intense pvp ever and one of the highest learning curves for building effective bases. Real sense of community when you band together with other players and build the biggest base you could imagine.

Rust still has its flaws but it's getting constant updates, and the devs listen to the community in order to improve the game.
发布于 2016 年 11 月 24 日。
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