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Randominity 最近的评测

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正在显示第 11 - 20 项,共 55 项条目
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总时数 16.1 小时
Fantastic but it I have to add one of my least favorite caveats in any media: "It gets good after the first part". Yeah, episode one while not terrible doesn't do the rest of the episodes justice in just how interesting they get. And really, it wasn't until the end of episode two that I was really hooked. Everything past that is gold.

So then the question is: can you endure the first part to get to a phenomenal gaming experience?
发布于 2025 年 8 月 22 日。
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总时数 18.6 小时
I really like this game but it comes with some big caveats when considering if it's a match for you.

- It's astonishing how much better this game would be with a run button. The amount of time you spend just trying to walk from A to B and sitting there bored is quite terrible. Well past the point of just pacing things. Just that one button would raise this game 1 whole point on a 1 to 10 scale.
- While other games have language deciphering as a mechanic, this is the only game I feel strikes a magical balance between guiding you to the answers (via verification) while really having the deciphering truly be the gameplay. Those moments where you finally puzzle out the meaning of a particular word then step back and read the whole phrase which changes your whole view of what's going on are magical.
- The overall structure is overly ambitious and a mess. It does feel like you can wander about and encounter the game in the order you want but it does mean that you can kinda get to the end of the game without really understanding the story. It's weird but also somewhat fitting that you can "fail" at the game but not understanding it by not truly trying to solve its mysteries.
发布于 2025 年 8 月 22 日。
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总时数 32.0 小时
Probably the best game out of the Arkham series.

My only silly complaint is that I didn't feel like it was that big of an improvement over Asylum. It sounds silly since it went more open world, has tons more content, and is more polished. However, in going more open, the content becomes less focused and starts to become "batman's playground" instead of the tighter progression of Asylum. Yeah I know it's nitpicking but I really do think I had about the same amount of fun in Asylums ~10 hours as I did in the ~30 of City. City just took longer.
发布于 2025 年 8 月 22 日。
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总时数 40.5 小时
The definition of stupid fun.
发布于 2025 年 8 月 22 日。
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总时数 47.2 小时
One of the easiest video game recommendations ever.
发布于 2025 年 8 月 22 日。
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总时数 51.1 小时
This is a very strange game to review since I was a big fan of the original FF7. Ultimately I don't really know if I'll get around to playing the next game of the remake just because the first doesn't seem to respect my time. If you know the plot from the original, so much of this game seems to be additional random stuff instead of enhancing the original story. There are notable exceptions to this like Jessie's backstory but more often than not, it's just filler. And it's just so much filler.

If you never played the original, you may just find that the game is right for you but the original FF7 was one of those RPGs where it seems like the first area is just a bit too long until you got to the meat of the game. This takes that intro and makes it even longer. The best analogy is: they're just feeding you appetizers and it's not sitting quite right.
发布于 2025 年 8 月 22 日。
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总时数 72.7 小时
Definitely a game I enjoyed but I think it's a little overrated. It's frequently great but doesn't really push any boundaries. It's gorgeous but the world feels somewhat empty.

I think there was a real missed opportunity in not having some kind of system which mechanically reflected how much you fought with or without honor since the story focuses a lot on that but then the gameplay is "meh, do whatever".
发布于 2025 年 8 月 22 日。
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总时数 125.3 小时
A decent enough open world game. Don't expect too much but there's enough texture and variation here to occupy you for a while.
发布于 2025 年 8 月 22 日。
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总时数 178.0 小时
Flawed but a game any fan of CRPGs should play.
发布于 2025 年 8 月 22 日。
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总时数 298.9 小时 (评测时 278.5 小时)
This game hits the sweet spot between complexity and progression for me when it comes to automation games. I only stopped playing because I completed all of the achievements and didn't feel like trying to invent my own challenges.
发布于 2025 年 8 月 22 日。
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正在显示第 11 - 20 项,共 55 项条目