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尚未有人觉得这篇评测有价值
总时数 13.4 小时 (评测时 3.9 小时)
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Dev is a G! Needs multiplayer for Coop STAT i dissagree with the waiting on features i wanna share a base with my buddys its already better then most other Zombie games
发布于 1 月 15 日。
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总时数 8.2 小时 (评测时 6.9 小时)
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honistly a great game. with alot of quistionable mechanics like not bieng able to swim accros a river without drowning to low stamina
发布于 2024 年 7 月 19 日。
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总时数 1,109.6 小时 (评测时 913.0 小时)
Introduction:
War Thunder, developed by Gaijin Entertainment, stands as a prominent free-to-play military vehicle combat game that seamlessly integrates ground, air, and naval warfare. As players delve into the immersive battles set across various historical eras, one critical aspect that demands attention is the time investment required to unlock top-tier tanks and planes.

Progression System:
War Thunder boasts an extensive progression system that encompasses multiple nations and vehicle classes. Players can engage in realistic or arcade battles, each offering distinct experiences and rewards. The game's progression is tier-based, with players working their way up from reserve vehicles to top-tier machines.

Time Investment for Unlocking Top-Tier Vehicles:
The journey towards unlocking top-tier tanks and planes in War Thunder is undoubtedly an intricate and time-consuming process. The time investment largely depends on the nation and vehicle class chosen, as well as the player's preferred playstyle. On average, reaching the pinnacle of a specific tech tree may take several hundred hours.

Grind Factors:

Research Points (RP): Research Points serve as the primary currency for unlocking new vehicles and upgrades. Earning RP is contingent on in-game performance, with successful battles and completed objectives providing higher rewards. The RP grind is a significant factor, and players must strategically research vehicles to optimize their progression.

Silver Lions (SL): In addition to RP, players need Silver Lions to purchase and crew their vehicles. Earning SL is an ongoing challenge, and efficiently managing resources becomes crucial, especially at higher tiers where repairs and ammunition costs escalate.

Premium Accounts and Vehicles: To expedite progression, players may opt for premium accounts or premium vehicles. These investments boost RP and SL gains, alleviating some of the grind. However, reliance on premium features may not be financially viable for all players.

Balancing the Grind:
While the grind for top-tier vehicles is undeniably challenging, War Thunder attempts to balance the progression by introducing events, discounts, and special occasions that facilitate faster advancement. These events often encourage diverse playstyles, adding variety to the grind and making it more enjoyable.

Community Feedback:
Player sentiments regarding the time investment vary. Some appreciate the sense of achievement and the historical journey through various eras, while others find the grind excessive, particularly at higher tiers. Gaijin Entertainment has demonstrated responsiveness to community feedback, occasionally adjusting research requirements and rewards to address player concerns.

Conclusion:
War Thunder offers an immersive and expansive experience in military vehicle combat, but the journey to unlock top-tier tanks and planes demands significant time and dedication. The grind is a double-edged sword, providing a sense of accomplishment while posing a challenge for those seeking a more accessible progression. Ultimately, the game's balance between realism and playability contributes to its unique charm, making War Thunder a rewarding yet time-intensive endeavor for enthusiasts of historical warfare.
发布于 2024 年 3 月 8 日。
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总时数 86.8 小时 (评测时 14.8 小时)
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this game is amazing. sins civilisation 1 there has not been a better game in this gaunra
发布于 2023 年 12 月 26 日。
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1 人觉得这篇评测有价值
总时数 1,155.8 小时 (评测时 472.0 小时)
i love the game and have moltiple accounts in it
but it is a horible game bad servers constent disconecting from matches making it so you cant even join back in while righting this im waiting becose im locked out of the game becose of horible servers but hey i still love it mostly becose titinfall 2 is unplayeble aswell
发布于 2021 年 9 月 14 日。
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总时数 291.7 小时 (评测时 126.7 小时)
its a litel grindy but its a lot of fun and probebly one of the best free to play games
发布于 2019 年 11 月 8 日。
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有 3 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 606.0 小时 (评测时 418.3 小时)
CS:GO 评测
it was good wen the game wasent free but now it is and its full of hakers i want a refund for a game i spent monny on that the ruwent by making it free
发布于 2019 年 11 月 6 日。
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总时数 130.4 小时 (评测时 9.0 小时)
grate game
发布于 2019 年 6 月 29 日。
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总时数 1,009.3 小时 (评测时 406.9 小时)
i like arma 3 im a heli pitot in koth and exile and i have a lot of fun dorping trops and suplise ware we need them gunplay is good the swiming is better then arma 2 and 1 fps is all good for me 1080f 16g ram and i5 6 cores i recommend this game a lot
发布于 2019 年 4 月 9 日。
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1 人觉得这篇评测有价值
总时数 366.1 小时 (评测时 235.0 小时)
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LOL
发布于 2016 年 7 月 29 日。
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正在显示第 1 - 10 项,共 11 项条目