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过去 2 周 0.0 小时 / 总时数 37.1 小时 (评测时 28.7 小时)
发布于:2018 年 11 月 5 日 上午 1:06

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I will start this off by saying that this review should be taken as a subjective opinion as opposed to objective fact. I find that most of the negative reviews are due to the server issues the game had post-launch that have mostly been fixed.

Some points:

-First of all, the gameplay is fundamentally unique despite the game looking very similar to Battlefield on the outside. +1

-The movement at the moment is quite janky - very often you'll get stuck/start moving very slowly while grinding against a wall or if a teammate is in the way. The movement needs to be smoothed and in my opinion, quickened to improve the flow of the game. It would be best if you also had a more natural and faster movement capability while prone. -1

-Bullet registration at the moment looks fine to me. Shots seem to be hitting when and where they should. +1

-Some overpowered weapons and particular weapon spam, in general, that is incredibly annoying. The Vepr-12 shotgun and RPG fragmentation rounds come to mind. The Vepr is a shotgun yet can sit there getting instant kills from distances a shotgun shouldn't. The RPG spam is also a fairly common occurrence although personally, I will admit I've been abusive of it myself (I'm not going to lie, it's fun). -1

-Game optimization currently is non-existent. High-end hardware computers are figuratively being crushed and adjusting graphics settings to me literally makes absolutely no difference to FPS. I have a 6700k CPU and a 1080Ti GPU and get bizarre frame rate inconsistencies. One day maybe I'll be stuck on fluctuating 50-70 FPS (all on the lowest settings, by the way(even with my high-end build!)) and another I'll be getting 120-150. It's weird, inconsistent, and unoptimized. -1

-Weapon damage and the armor system. I do like the idea of customizing armor to be able to absorb more damage in exchange for movement speed. However, some aspects to this seem broken right now; a .50 caliber sniper headshot that deals 65 damage? Really? Moreover, sometimes having to hit three shots with it in the chest to kill? I get the armor system, I like it, and I get the idea of aiming for another part of the body, but the current system with some weapons and bullet calibers is pushing it a bit IMO. -1

-The vehicles in my opinion (I think an unpopular one, not sure) are well balanced. You'll often see people post scoreboard screenshots of ridiculous kill:death ratios obtained via tanks and AFV's, but the enemy team in those screenshots must not only have no fingers but probably fell asleep on their keyboards as well. Vehicles are easy to destroy, but not too easy - it's just perfect IMO. +1

-Customization. It's amazing. It's extensive. You can get lost and lose hours just customizing and having fun with weapons. Need I say more? +1

-Weapon and vehicle variety. Currently, there aren't a whole lot of weapons or vehicles. -1

-Scorestreaks. People bash on this, but they are a creative way to implement modern warfare tactics like air strikes, artillery, etc. I also find that they're not even really that powerful - they can get many kills or none; they should be well-placed. +1

There are more points that I can't think of right now; I may edit later. Overall, I give this game a thumbs-up because, despite some of the problems it has, it's still an enjoyable game and the issues I listed above can be fixed with time and dedication from the developers.
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