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发布于:2025 年 11 月 19 日 下午 7:58
更新于:2025 年 11 月 19 日 下午 7:59

I'm eager to give this an amazing review, because there's so many creative, fascinating, interesting, and awesome things going on. However, some things really HAVE to change, don't glaze over and feel like your idea was invalidated, PLEASE, hear me out so we can get to 10/10 within the game's paradigm.

Quickly want to dump everything that is top notch into a list:
-The lore is short, sweet, does its job, and lets you get exploring the game itself quickly.
-Audio design (kinda gross sometimes but it fits the theme and does its job very well).
-OST is really unique and deserves an applause.
-World is fascinating!
-Cool diverse roster of possible characters, especially love Mousel, especially hate Uggsel...
-It's hard in a good way (Hard enough to excuse removing awful and arbitrary delivery events).
-It feels like you're dreaming that you're playing a video game, this is a VERY SPECIAL AND VERY UNIQUE artistic achievement.

And now...
The Elephants Up In Here:
Just two major things and a third thing that's already on every indie developer's mind and is probably annoying to hear.

1. WASD + Mouse controls. I don't care what rationalization there is to try to limit players to a terrible control scheme or a gamepad, but analog sticks are clumsy pieces of crap, I have a working neurological system and want clean inputs. It feels great in Odinfall, Nuclear Throne, and other games as an easy standard. It would feel awfully great here as well.

2. Tickets? Oogabooga? Stupid Lunch delivery??? NOBODY is happy doing the equivalent of escort quests every single level, I know, Spelunky did it, it was the worst aspect of the entire game, it's not fun at ALL, and almost every single stage here has the option. If there's an option I want to do it at least sometimes, but this is the definition of anti-fun, every time I choose to do it, the obstacle is entirely unenjoyable and don't feel rewarded(Lose-Lose). Carry thing, can't fight enemy, set down thing, fight enemy, pick up thing, on repeat. Alternative: Run with thing, lose playthrough...
Maybe if it was once a blue moon, not an aspect of the general gameplay, and even then I'd be unhappy to see it as my random event of sorts and so would everybody else. :(

3. This is the annoying one. Online co-op would be cool, probably already on your mind and probably not realistic in the slightest right now. Not really required. But those others are serious contenders for a refund instead of the 10/10 I think the project deserves.

I know, the whole thing was annoying, don't worry, I'm self aware of the entitled and sassy attitude.
I do apologize sincerely to any hard working developers, reading my reviews, ever.
With that said, you take my obnoxious advice? Way more appreciable video gaming experience.
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