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过去 2 周 0.0 小时 / 总时数 26.6 小时 (评测时 21.0 小时)
发布于:8 月 4 日 下午 9:40
更新于:8 月 4 日 下午 9:44

I am gonna start with the negative as i bought the game purely because of its soundtrack and visuals. I have a bias in that regard and i was all ready familiar with its game-play ( because of its genre ). I'm a 90s kid so i played a lot of flash games.

---------((Negative))----------

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Game Difficulty
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This is a rage game, you die and you die some more and you die, die and die and die and die. Everything kills you in one hit from getting shot by enemies, landing wrong, visibility issues ( foreground, special effects ) causes you to land wrong. There is a giant gear decal that rotates with you but its underneath your weapon icons.

As it rotates it gets red and at a specific hue, it indicates you are gonna land wrong and die. The problem is its in the lower right corner of the screen and most of the action is focused on your crosshair. This makes it more difficult to keep track of rotations and the gear thing is basically useless.

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Irritating Controls
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ALL OF THAT pales in comparison to its horrible control scheme. You have to hold a button down to turn around, left and right raises your tires ( wheelies ) and w is how you move forward. This was a huge mistake that forces you to fickle between tapping and holding keys to do different things, it doesn't flow well.

Most side scrollers use dedicated left/right buttons to move in those directions. What they should of done was had W & S for wheelies and have A & D move the bike. Where as A & D would also double as a break and automatically turn the bike. That would of made the game more comfortable to control as the majority of my deaths were due to the controls/physics.

This is exacerbated when you have to reload by doing flips and completely breaks the flow of the game.

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Ammo Restrictions
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The way you reload and how little ammo you start with, is beyond annoying. Its difficult in a tedious BS way and not in a fun fair way. You will quickly be out gunned with no ammo and there are many dead end sections where you can't reload unless you stop and turn around, which is effectively death.

Any time you HAVE to turn around to reload while in combat, usually means you won't be able to accelerate fast enough to avoid their bullets. It feels awful and stupid and a tedious waste of time, it makes A LOT of encounters a do or die. If you can't complete the section in one go, you're dead.

The combat seems to favor a slower pace, where you pick off enemies from long range, then reload preemptively. Though that tactic while valid, pisses me off because it just ruins the flow of the game. Its an irritating half-baked feeling where if you try to do a section fast you get punished for it ( ammo upgrades and additional weapons address this problem ).

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Visibility Issues
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The biggest cause of death is landing wrong, so including the first section of this review above. This section is highly related to that one. You have a serious visibility problem where some sections it zooms out really far and its hard to keep track of rotations as you are focused on your crosshair.

Another visibility problem are foreground objects that completely block the view of your character. This can happen all most anywhere, in or out of combat. Though its the least of all the visibility issues.

The biggest visibility issues is the over abundance of special effects. The blood, flash effects from guns, the particles and trails of bullets, smoke ETC. All of these effects contribute to being unable to see where you are facing when in the air. They cause you to either land wrong and DIE or make it difficult to tell if you are blocking or not. You will quickly find out you are not blocking ( while covered in blood and behind flashy effects) and then get shot and DIE.

--------((Positives))---------
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Soundtrack
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An amazing soundtrack by the singer Beícoli. I listened to the music before i even played the game and it motivated me to look into the game more. I eventually decided to get the game.

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Visuals
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Amazing visuals and style, combined with the music is just the chiefs kiss. The game also has like animated cutscenes, they look really great as the timing when they show up greatly enhances the immersion and feel of the game. Despite being a 2D game, it still manages to create that feeling of being in a world and traveling a journey.

I could watch a whole show in that style really.

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Story
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Really cool story with interesting characters, i feel the game and its characters really motivates you to try and help them all. The writing is really well done and is just super fun to engage with them and the world. I can't get into too many details due to spoilers and stuff but its some good sheeeeet.

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Combat Game Play
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Ignoring all the problems with the game's controls, the combat is very satisfying. Any time you aim (hold down shoot) it slows down time and its just fun to combo-blast your foes into oblivion. As i mentioned earlier in the review, the game's combat gets much better when you have more ammo and guns.

All of the boss fights are really fun and creative, nothing nobody hasn't seen before BUT all of it fits the theme and world. Though again the negative control/physics aspect of the game will make these fights more frustrating than they would of been otherwise.

If A&D was movement and S&W was wheelies, the combat/movement control relationship would of been better i think.

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Looting, Crafting & Cooking
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Really fun finding new parts, materials and stuff. This is how you upgrade and unlock new weapons but you can also upgrade your bags ( so when you die, you lose a smaller percentage ). Picking up those bags returns the percentage you lost. Dying more times than you have bags causes you to lose that many, i believe.

Cooking is really nice as it gives you timed buffs that last in mins usually like 10-15 real time mins. A LOT of cool buffs to work with and try to craft. Various places to find and buy ingredients to cook stuff with. Its a super immersive aspect of the game but its not some thing you have to do, its just a nice bonus.

---------Conclusion---------

If you love the post-apocalyptic genre ( dark, gritty story ), slow-mo gun slinging and retro 2d/physics games i HIGHLY recommend this, the soundtrack alone is amazing. Also the game features anthro characters, so that's a plus if you are into that. Its cartoony appearance betrays its oppressive and sad atmosphere, like everyone is at their life's edge.

While not on my top ten list its not far from it.
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