17
已评测
产品
232
帐户内
产品

Midnight Ruby 最近的评测

< 1  2 >
正在显示第 1 - 10 项,共 17 项条目
有 3 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 7,989.4 小时 (评测时 7,946.1 小时)
Lol
发布于 8 月 21 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 72.2 小时 (评测时 67.7 小时)
While it can't quite live up to the original, Below Zero is still great and is a decent second story.
The Shadow Leviathan will make you ♥♥♥♥ your pants this time.

Pros
-Much like Subnautica, exploration is fun, though not quite as much so (will get to that later in the Cons)
-Once again visually stunning, though again, also low quality in some areas
-AL AN is great
-Ending sequence is really cool
-Shadow Leviathan

Cons
-The Map is Smaller, and is overall more cramped and non-sensical in some areas.
-The Seatruck would have fit better in the original, there are too many closed areas for it in this game
-Opposite of the first game, early game collecting is a big chore in this one, late game is a cake walk.
-Nonsensical Directions given at times, some areas require paths that are extremely specific in order to reach
-Shadow Leviathan
发布于 2024 年 10 月 29 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 109.5 小时
The best Underwater game (not many have been made, I know) to ever be made, and it will be hard to ever top it honestly. The atmosphere is perfect, the story is wonderful, despite being a survival game, and the Reaper will make you ♥♥♥♥ your pants.

Pros
-Graphics are Great, though a bit low quality in some areas
-Story flows well throughout the game and is a good length
-Exploration and Beautiful Areas
-Passive Aggressive PDA
-Reaper Leviathan

Cons
-Collecting materials can be a bit of a drag for some things, and takes too long, especially in endgame
-Even with improvements made to it, some AI is just brain dead (Sand Sharks, looking at you)
-Even with some improvements made, the performance is still quite shoddy in some regards
-Glankles
-Reaper Leviathan
发布于 2024 年 10 月 29 日。
这篇评测是否有价值? 欢乐 奖励
有 3 人觉得这篇评测有价值
总时数 27.3 小时
Bring it Back.
发布于 2024 年 9 月 25 日。
这篇评测是否有价值? 欢乐 奖励
有 13 人觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
总时数 0.0 小时
This Expansion isn't the greatest. It was never going to be. I've also noted that people complain about the threat. It was stated going forward, each expansion would contain its own story, meaning each expansion will be the start, middle and end to the story within it. This is a new way to do stories as opposed to the very long multi expansion story from before, and it will very likely take time for the developers to master the formula.

Wuk Lamat while she can be a bit annoying at times, and her dialogue is definitely.. not great at times... I can say the same for even the characters we've come to know and love over the years. Overall, the dialogue in this expansion was lacking. It felt like the writer(s) weren't sure how to connect each piece of the story at times, almost as if they were expecting more of the story to tie into something later in another expansion, before being reminded that the story of Wuk Lamat and Tuliyollal would be contained all within Dawntrail. Overall, I'd say the feel of the combat feels much better than before, despite what a lot of people are saying. To me it's clear a lot of people came into this expansion expecting something different but to me it was always clear it was going to be very slow due to the beginning of something else. Though, it does pick up halfway through, though a bit clunkily due to how sudden it was. This is not a great expansion, but it's a good starting point for the future. I would probably give it a 7/10.

I will state however, that we shouldn't be forced to speak with one character so damn much. The objective of "Speak to/with Wuk Lamat" appears exactly 139 times throughout the expansion.

Edit: I do believe that Square Enix severely needs to fix the servers however. There have been constant DDOS attacks since even Pre-Release of this expansion. It's now 3 months later, and this is getting ridiculous. Fix your ♥♥♥♥, Square Enix.
发布于 2024 年 9 月 18 日。 最后编辑于 2024 年 9 月 18 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
2
总时数 153.5 小时 (评测时 91.4 小时)
Well, it's finally time to change the review. After they matched the charity donation, and it being a while, I've decided to finally change the review to being positive again. That said, the game does have a few issues it didn't seem to have before.

I'm still not going to give an entire benefit of the doubt, but I can only hope Sony doesn't do this again. But more importantly, I hope they relist the game for other countries. But for now, it's been 2 months, and the charity match with the community, I'm willing to let bygones be bygones.
It will be fun to spread democracy once more.

Pros: Democracy, Killing Bugs
Cons: Lighting Glitches, Performance Issues that weren't there before.
发布于 2024 年 5 月 3 日。 最后编辑于 2024 年 6 月 16 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 0.7 小时
I will give this an actual review when it's actually working.
For now, I'll put about as much effort into this review as how much went into servers.

Pro: It looks ♥♥♥♥♥♥♥ good.
Con: It doesn't ♥♥♥♥♥♥♥ work.
发布于 2023 年 9 月 24 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 0.0 小时
I'm going to have a bit of a hot take here (especially amongst my friends)
I didn't think Lightfall was that bad overall. The main thing it had going against it was the ending.
The ending does put a pretty big stain on an otherwise pretty good expansion in my opinion.
I enjoyed the location, the fighting and I do like Strand. Also getting to kick a certain Cabal's ass was nice.
I honestly found it better than quite a few of the other expansions, though obviously nowhere near the level of Forsaken or The Witch Queen. But I think this is considerably better than Red War, Curse of Osiris and Shadowkeep. I'd put it on a similar tier (maybe slightly below) Warmind.
发布于 2023 年 6 月 1 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 95.0 小时 (评测时 31.2 小时)
This is an extremely fun game.
I'm still not all that great at it, I don't believe.
I'm honestly not that great at these types of games.
However, Civilization V is very addicting.
It's something I never thought I'd play.
After playing it though, I'm happy I did.
I may only have 31 hours in it (at the time of writing this)
But it's cause I just often don't have time.
发布于 2019 年 12 月 14 日。
这篇评测是否有价值? 欢乐 奖励
1 人觉得这篇评测有价值
总时数 456.8 小时 (评测时 2.9 小时)
Having played this game for over 100 hours on Battle.net, and now it's here on Steam, I wholeheartedly recommend it.
It can be a bit boring and repetitive at times, especially in the initial story (which granted, is bad, but it was this way due to both problems with Activision Blizzard wanting to monetize the game aggressively, and more) so the story sort of picks up in the DLCs, Warmind, Curse of Osiris and especially Forsaken.

Having played all those, the game becomes much better.
I am so happy it came to Steam, and that people here can enjoy it.

I do hope they fix some bugs I've heard about (such as the 300 friends or above, and you can't play, this was due to Battle.net having stupid limitations on Friends, blame them. The Game because of that had never been programmed to handle over a certain amount of friends, it's still pretty bad they didn't fix that before porting, but this is more a fault of Battle.net, than Bungie themselves.

This game has beautiful landscapes and graphics, and the gunplay is fun, especially with the right kind of weapons.
I much prefer this to games such as Warframe or Anthem.

发布于 2019 年 10 月 2 日。
这篇评测是否有价值? 欢乐 奖励
< 1  2 >
正在显示第 1 - 10 项,共 17 项条目