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M1SGUIDED1 最近的评测

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总时数 150.8 小时 (评测时 29.9 小时)
Amazing game!
发布于 2023 年 8 月 12 日。
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总时数 138.3 小时 (评测时 117.6 小时)
The most immersive world I have ever played in, truly a top-notch game.
发布于 2019 年 12 月 28 日。
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总时数 0.8 小时
Horrible controls, feels laggy and like you're on ice. Would not recommend.
发布于 2018 年 1 月 14 日。
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有 2 人觉得这篇评测有价值
总时数 43.1 小时 (评测时 37.9 小时)
I was tentative to buy Dying Light at first because *sigh* another zombie game. But after reading a few reviews recommending the game I thought I'd give it a shot. So glad that I did.

Dying Light has the atmospheric world that I've always wanted from a zombie game. I haven't been this immersed in my game character since Far Cry 3. I am so involved in the story and the emotions of the protagonist that I'll be playing with my jaw hanging....and that's no exaggeration.

The sounds in this game are top-♥♥♥♥♥♥♥-notch. The soundtrack is astounding. I haven't been in this much love for a soundtrack since Hotline Miami and FC: Blooddragon. Aside from the music, though, the atmospheric sounds are perfect. My first few hours of the game, before getting used to the different sounds, I would be turning 180's all the time whenever I heard the random grunts and groans that are ever-present. Occasionally there will be these primordial screams that literally make your blood run cold and your hair to stand on end. Even now, 15 hours in, I still feel that way when I hear those screams. This game sounds so good, 100x better through headphones.

Graphics are spectacular. Finally getting to use the most out of my gtx 780. The draw distance and the depth of field filter really make the backgrounds seem realistic. Character models are great, animations are great, framerate is great.

Combat is awesome. The final detail that made me buy the game was hearing that the zombie ai is 100% random. And it's awesome! Before getting some of the badass weapons, combat is scary as hell. They will dive, lunge, bash, punch, go for a bite, swing, twirl, etc, and there's no specific order.

My only complaints would have to be the scavenging aspect of the game. While I enjoy how they did it, I would have liked it to be a little more developed. Maybe having to scavenge through the houses (that are a little more randomized/unique) for food and medicine for the tower, or stuff like that. Maybe more stuff like that happens later in the game, I'm only about 26% through.

Anyways, there is also multiplayer invasions, haven't played them yet but I'm guessing it's similar to dark souls invasions. The good thing is they can be disabled for players that don't want to deal with them. I haven't done anything with multiplayer yet so I can't really comment.

R/Trees represent! [9]
发布于 2015 年 2 月 5 日。
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