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gameLu 最近的评测

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正在显示第 261 - 270 项,共 275 项条目
有 3 人觉得这篇评测有价值
总时数 0.2 小时
Eh, it's alright. I mean, it feels like a class project, or a cheap phone game. It's alright, but... I dunno, there's tons better on Steam. It's pretty bottom level rock basic, with nothing to distinguish it from its many competitors.
发布于 2015 年 7 月 13 日。
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总时数 8.7 小时 (评测时 1.6 小时)
Exceptional.
发布于 2015 年 6 月 28 日。
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总时数 22.6 小时 (评测时 11.7 小时)
Extraordinarily difficult, merciless, with (simple) tech trees and a perk system that leaves little to no room for error - and it is magnificent. Hardcore in the original, controller throwing sense of the word - but as rewarding as it is cruel. It tweaks my buttons in all the right ways. To get the most out of it, you should absolutely play with different character profiles, and explore different tech and perks as you level up - some just won't work, some will make things considerably easy. And remember to grind for scrap (the game's currency) - it's easy enough to get, just by playing the game. The random levels are a great touch that adds essentially infinite replayability.
发布于 2015 年 6 月 26 日。
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总时数 17.9 小时 (评测时 5.7 小时)
I'm just gonna say it. Tower of Guns, the procedural death labyrinth roguelike fps where you shoot guns to level up your gun and get power ups is... sublime. Very, very basic gameplay, and the graphics are pretty basic for this day and age, but the rhythm and gameplay of it... it's just really what my brain needs right now. There's that word again - it's just... sublime. I agree 100% with TotalBiscuit on this.
发布于 2014 年 12 月 13 日。
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总时数 0.6 小时 (评测时 0.5 小时)
Imagine Ikaruga, but as a sidescrolling platformer. Great hardcore platforming SHMUP aciton.
发布于 2014 年 5 月 17 日。
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总时数 17.0 小时 (评测时 15.2 小时)
Exquisite. Better than Super Meat Boy, more style, more class, more action, and the best ending of any videogame I've played.
发布于 2014 年 4 月 19 日。
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总时数 9.8 小时 (评测时 8.5 小时)
What can I say? It's Cave Story. Set a new standard for story-driven action platformers that... honestly I'm not sure has been matched in the years since. Just get it.
发布于 2014 年 4 月 13 日。
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总时数 2.1 小时 (评测时 0.5 小时)
A surprisingly inventive and deep puzzle platformer. The graphics and music are are simple, but the controls are solid. Each room has a different platforming mechanic - and there are 100 of them.

This game would be a wonderful game to teach your child about classic 2d platforming skills. Endless variety and inventiveness here.
发布于 2014 年 3 月 21 日。
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总时数 2.1 小时 (评测时 2.0 小时)
The game is... it's a good game, I enjoy it, but despite its somewhat clunky and unintuitive controls. Chunky. The gameplay is chunky, if I had to describe it in one word. The soundtrack is chill as ♥♥♥♥ though. I recommend it for the soundtrack.
发布于 2014 年 3 月 20 日。
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有 4 人觉得这篇评测有价值
总时数 0.5 小时 (评测时 0.4 小时)
PLayed the first few levels, it's... not... great. You run around collecting 'gems' and bonking monsters. That's it. The graphics are extraordinary, but - there's no /game/ to it. Utterly bizzare. It's like they made the first 10% of a game, the graphics, and then... just stopped.
发布于 2014 年 3 月 10 日。 最后编辑于 2014 年 3 月 10 日。
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正在显示第 261 - 270 项,共 275 项条目