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Lunar Chocobo 最近的评测

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有 321 人觉得这篇评测有价值
有 93 人觉得这篇评测很欢乐
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总时数 4,789.1 小时 (评测时 3,987.6 小时)
For only 12 dollars a month you can get an autism fixation
发布于 2024 年 3 月 5 日。
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总时数 1,755.4 小时 (评测时 1,362.3 小时)
Legitamately the best Free to play game on the market. Respects your time and money pretty well and in general is just a fun time because who doesnt love being weird robots in space slicing and dicing up hordes of enemies?
发布于 2024 年 2 月 9 日。
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总时数 52.6 小时 (评测时 31.2 小时)
Incredible game with beautiful art. It combines all the fun of base building, rogue-lite gameplay and bossing around your own lemmings to do your bidding! It's a short experience overall with the post game mostly consisting of the same loop but with mildly harder enemies but if youre looking for a chill time without having to sink a bunch of time learning minute interactions and stuff and just want to enjoy the style and base building then I highly highly reccomend this.
发布于 2023 年 5 月 2 日。
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总时数 127.5 小时 (评测时 34.6 小时)
If youre a fan of Turn-based JRPGs then you'll love this and all that comes with it. You don't need to have played any other Yakuza games to understand the story of this one, but it helps so you can catch some references or characters from previous games (mostly side quest ones anyways). The game has many mini-games to distract yourself with if you want something new to do (go-karting, business management that works like a gacha, arcades with functioning games, etc.). Overall it's a 9/10 for me and Im not even done with my first playthrough.
发布于 2020 年 12 月 20 日。
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总时数 1,262.5 小时 (评测时 136.3 小时)
I love the game to death, but in its current state and the way Bungie is handling the lay-offs and the future of Destiny, they've lost my trust and its going to take a significant amount of work to earn it back again unfortunately.
发布于 2019 年 11 月 2 日。 最后编辑于 2024 年 3 月 6 日。
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总时数 23.8 小时 (评测时 23.7 小时)
Very fun game that just got a new update which adds a PvE alternative to PvP. This is a fighting game before anything else but before it throws you to the dogs in PvP there's a relatively short story to play through which serves as a sort of very long tutorial to get you aquainted with the mechanics and the combat itself. After completing the story you mostly only have PvP to do anymore for post-campaign content but has recently changed with the Downfall update which adds in randomly generated dungeons where up to three people can enter and progress from its ever increasing difficulty to complete objectives and defeat bosses (You can also unlock two extra difficulties after some grinding).

Art style I personally think is very good and I love almost all of the armour designs they have peppered through an in-game store (which you can only use ingame currency to buy from as far as I know), random enemy drops and 'Cairns' which act as chests scattered throughout the land

Customization in terms of fighting styles is fairly fun as well allowing for nigh endless fighting styles which you can even practice against a passive NPC before taking it into the actual game. You start with a barren moveset and as you progress through the game you learn more and more moves to mess with by getting hit, guarding, or entirely dodging attacks from NPCs and as you do this you progress more and more until you unlock that move permantly to include in your arsenal (Which also includes a pimp slap so you can disrespect your foe!).

Story telling itself is pretty bare bones in telling you how the world is and how it got to that point. It instead opts into the Dark Souls/Destiny story-telling method where most of the lore of the land is hidden in item descriptions. Some people hate that, some people love it, I personally enjoy it.

Combat itself is kind of like a mix of Dark Souls and For Honor and has a mulitude of fist weapons and swords to play with if you get bored of just using your bare hands. Ontop of those you also have powers you can use to buff yourself or debuff others which are controlled by a mechanic called Tension Shards which you gain by taking hits, blocking attacks and dodging them.

Never truly got into the end game myself as I didnt have time to play PvP and didnt enjoy it personally so I can't exactly give my opinion on how overpowered some set-ups can be. I just build my deck to be versatile with a mix of punch and kicks with some being fast and slow.

Overall I would say this game is definitely in my top 10 favorite games because it's a solid mix of everything I love in a game.
发布于 2018 年 9 月 30 日。
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总时数 2.0 小时 (评测时 1.3 小时)
Have you ever played Wonderking? This game is like a carbon copy of it with slightly different graphics. It's also pretty close to the game maplestory, which is what Wonderking was also like! Great game from what I played :)
发布于 2014 年 6 月 30 日。
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