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有 11 人觉得这篇评测有价值
总时数 8.2 小时
Bethesda used to make great games.
They used to.

Starfield is the moment where that sentence stops being hyperbole and starts feeling like an epitaph. It’s a game built with the confidence of a studio that assumes its old magic will simply materialize out of habit, but the spark isn’t there. The worlds are wide but hollow, the systems are numerous but shallow, and the sense of discovery that once defined Bethesda’s identity has been replaced by procedural filler and loading screens.

It’s not a disaster. It’s worse: it’s forgettable.
And Bethesda was never supposed to be forgettable.
发布于 2025 年 12 月 27 日。 最后编辑于 2025 年 12 月 27 日。
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总时数 7.6 小时
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Plenty to do and it's very relaxing. It's not to bad if you don't mind exploring and flying an island.
发布于 2025 年 11 月 29 日。
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有 3 人觉得这篇评测有价值
总时数 2.8 小时
Not bad, but they really should bring back the classic 1996 Duke Nukem 3D, yes the DOS one that you can play in DosBox. Because it's nice to have the OG version to compare to.
发布于 2025 年 9 月 23 日。
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总时数 5.0 小时
It's Arma: Cold War Redux. Damn good too.
发布于 2025 年 7 月 22 日。
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总时数 97.7 小时 (评测时 21.1 小时)
抢先体验版本评测
Lost Skies, currently in Early Access, shows great potential but needs some crucial polish. As a fan of *Worlds Adrift*, I’m pleased to see this game shaping up well, though it still has its share of bugs. One particularly frustrating issue is a bug that causes the game to freeze for an extended period, making it seem as though it has crashed—only to suddenly recover. Implementing trace logging would be a vital step in addressing this problem.

The game offers a solid sense of its core themes: exploration and discovery. While combat exists, it takes a backseat, with the focus clearly on crafting and survival. The crafting system strikes a nice balance—it’s intricate enough to feel rewarding without becoming overwhelming or overly time-consuming.

Mobility options are another highlight, with characters able to grapple, glide, and climb to traverse the world. The grappling hook, in particular, stands out for its versatility. Not only is it essential for maneuvering through environments, but it also doubles as a makeshift weapon. You can use it to take down Atlas Shrimps and harvest their Atlas Dust, or stun tougher enemies to line up shots with ranged weapons like the Clear Reticence—a revolver pistol that packs more punch than the makeshift pistol provided at the start.

However, the shipbuilder remains a major sticking point for me. While the UI is straightforward and easy to understand, it can be unresponsive, often failing to execute actions like moving or shaping parts of the ship. Worse, it sometimes behaves in ways contrary to what I intended, turning what should be an enjoyable feature into a frustrating experience.

All that said, I’m giving this game a “Recommended” tag because I believe it’s worth checking out, especially for friends who enjoy Early Access titles and are curious about its potential.
发布于 2025 年 4 月 26 日。 最后编辑于 2025 年 4 月 26 日。
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总时数 204.6 小时 (评测时 204.6 小时)
Supreme Commander: Forged Alliance is an incredible real-time strategy game with a unique and engaging gameplay experience. The massive scale of battles and the variety of units make every match exciting and strategic. The graphics, while a bit dated, are still impressive and add to the overall immersive experience. The game mechanics are well thought out and provide a deep, complex challenge. Unfortunately, I've experienced crashes after every skirmish match, which can be frustrating. Despite this downside, the game is still worth playing for its depth and strategic brilliance.
发布于 2025 年 2 月 7 日。
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有 13 人觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
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总时数 46.4 小时 (评测时 4.6 小时)
抢先体验版本评测
I recently had the opportunity to dive into the Alpha Early Access of Space Engineers 2. While there's not a whole lot available at the moment, it's showing a lot of promise! Most of the mechanical blocks are non-functional in this Vertical Slice preview, but that's expected at this stage. One standout feature is the awesome soundtrack that sets the perfect tone. Excited to see how this develops!
发布于 2025 年 2 月 7 日。
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总时数 1.1 小时
Has aggravating bugs and the fact it uses RTX Remix that causes performance issues on all cards. It's not very well optimized.
One of the bugs is the game doesn't close when you quit from it you have to manually stop the game from Steam.
This was basically ported and then dumped on Steam with no road map for any planned bug fixing or optimization.
发布于 2025 年 1 月 16 日。
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有 2 人觉得这篇评测有价值
总时数 1.6 小时
It's fine if you main VR game is Beat Saber and you only play Beat Saber. It wouldn't recognize Boneworks or Bonelabs despite claiming it worked with those games.

Oh and I forgot to add that it has problems with the new SteamVR UI
发布于 2025 年 1 月 4 日。 最后编辑于 2025 年 1 月 4 日。
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有 2 人觉得这篇评测有价值
总时数 3.4 小时
Very good game, An almost perfect Diablo clone. The graphics have held up well even in 2024.
发布于 2024 年 12 月 6 日。
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正在显示第 1 - 10 项,共 120 项条目