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报告翻译问题


I’ve been seeing a lot of questions lately asking: “Should I buy Space Engineers 2 right now?” My honest answer is yes. Of course, you could say that’s exactly what a company CEO would say – and you would be right. So instead of only taking my word for it, I’d recommend checking out this video from AndrewmanGaming, who gives a community perspective summary:
We’ve also been continuing work on weapon blocks, and today I want to show a bit more of that process. Here you can see the Large Rocket Turret evolving from concept art to final model. I always like these comparisons because they show how an early idea gradually becomes something real in the game – shaped by gameplay needs, visual language, technical constraints, and a lot of iteration along the way.


And here are the construction stages: 

Construction Stages:
🛠️ Feedback & Support - https://support.keenswh.com/
https://psteamcommunity.yuanyoumao.com/games/1133870/announcements/detail/529876585129443382 https://psteamcommunity.yuanyoumao.com/games/1133870/announcements/detail/525372351496323887 https://psteamcommunity.yuanyoumao.com/games/1133870/announcements/detail/525372351496323831
In the last few days, we released two very quick community feedback updates
At the same time, we are also asking for your feedback





As you can see here, we explore multiple shapes, layouts, and functional details before landing on the final design – balancing readability, orientation, and that distinct industrial feel that fits naturally into your grids. This is how we iterate – from rough concepts to refined visuals
And our Art Team is working on adding more variety and higher flora density to coastal biomes, bringing these areas much closer to what you would expect from lush, living environments. You can see richer clusters of palms, more natural spacing, and a better mix of vegetation



Hello, Engineers!
We have also adjusted speed particles to make them less obtrusive. On planets, high-speed feedback is now represented by more subtle smoke, and in space the speed particles are now less opaque.
These mods are not a final solution - they are an active playground for ideas. We will be constantly tweaking, iterating, and updating them based on your feedback and on what we learn through testing.
Features
Please keep in mind that VS2 is still an Early Access and Alpha version of Space Engineers 2. We are planning daily hotfixes after the initial release.
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