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发布于:2018 年 2 月 3 日 上午 6:02

抢先体验版本评测
First off let me start that this game is still in early acess, so its subject to alot of changes.
Lets see what this game does right and what it does wrong.
Ofcourse like all games theres a preference for evryone so most of it is from a subjective opinion.
However because i played alot of competitive shooters like csgo i mostly compare them with these games.
Ofcourse the game is ment to be original and have different elements but when you consider competitive play must be alligned with a more succesfull competitive shooter community, hence the cs go comparison.

Pro's -

Good gunplay - The gameplay is smooth and firing guns seems very good. A good selection of different guns and types of play. This combined with good hitreg makes it feel that you are rewarded for good aim. That being said its still on 64tick so well have to see when they upgrade it to 128.
Good maps - there are a multitude of maps that reminded me heavily on cod2 wich had very good compact maps.
There are some exceptions to this where some maps have too many awkward angles wich makes elemination of angles abit weird.
CSGO - the game is focussed on defusal type victory. Plant the bomb, protect or defuse, the most succesfull form of shooter objective wich is competitive.
Competitive - the game is focussed around competitive play, alot of games seem to think that a playerbase will grow into a competitive community while this is ofcourse dependant on the game itself. So developers creating and enhancing gameplay focussed on that is a huge plus and secures a longer lived community that will invest time and effort.
Selective role choosing - You pick a class that suits the role, nothing unbalanced is added like weird after death perks or other game ehancing things that make you required to always use them. this maintains a level of playing field and makes the game balanced.
Good game engine - The game runs smooth and i have yet to experience any major fps drops. The game runs on almost any lowtier spec, myself having a mid range spec i was very much surprised how effortless my rig seems to handle the game. Making a game accessible is always a huge thing so it can help maintain a bigger playerbase aswell as not creating frustration in some scenarios or even downright making it pay to win (as in bigger rig bigger chances).

Cons -

Ninjas, Ninjas evrywhere -Jump shooting and leaping has always been a form of movement however, should never be a main focus point for a game to shine, the game overdoes this where it feels like youre actually a ninja and not a ww2 soldier. Making it so that angle clearing is basicly you jumping and running like youre THE FLASH.
Too Fast to securely hold an angle - This means that with the dashing and jumping holding an angle seems very unreasonable because you can never EVER expect a certain angle to be held at a certain level, Be it crouching, jumping, or fastly dashing it seems that this destroys any form of controle you have over holding an angle so in comparison to for example csgo where a headshot angle at certain spots is preferable. In this game it can be ANYWHERE and that makes it uncompetitive in my book.
Bad Servers - Yes, there are still issues even with the weird journalist reports saying ITS FIXED, its really not and if you havent experienced these issues you will. There also seems to be a monopoly at their server hosting so you can only buy a server from 1 company.
Skyboxes - Some maps are not optimised properly and are subject to weird boosts and glitches, you can at some maps boost on unintended spots. Together with no skyline makes it that for example grenades can often be thrown into a spawn location or very close to it. While some players consider this a tactic, i find it cheap and it creates a big imbalance at some maps where for example one has to reach objective A to defend while under a barrage of grenades preventing one from enetering or defending the site, the same goes for attacking.
Beta testing? - The game seems at some points very refined however on some maps downright awfull. I wont mention specific cases but there are maps where you can literally be behind the map or under it. Also the grenades make it somewhat quesitonable. As for lagg and server issues i cant believe they havent run into these issues as of yet wich makes me question the reliability of the Beta testing.
Ofcourse you can argue well this IS THE BETA, and its early acess so you are the tester basicly, while this is partially true its actually kinda shady, when a game launches for the public i feel is when its already out of beta, and perhaps a new term should be used. Also excluding criticism from being a early acess game is kinda shady.
They can always say well, its early acess and those topics have already led to alot of shady things like DAY-Z etc.


I would say the game is very promising and has alot of good things going for it.
The competitive feel is certainly there in this game.
However with the fast gameplay it feels like its abit overdone, Positional play is meaningless and rushing towards a target is a better strategy than simply outplaying on good angles (brain) or aim.
But you said aim was good right? Yea it certainly is. the guns have good recoil, spray patterns and hit reg.
However the ninja element as i will call it is too extreme, creating too many scenarios where flick shooting is THE AIM and while that is fun should be considered as an extreme case, not a regular one.
If the game would say nerf movement with 30% and a bigger jump difference in distance, the game would probably be the best competitive shooter outside cs go.
So i feel this is a big missed chance at really creating a good competitive shooter.
Ofcourse some people like fast movement > Unreal tournament, however most prefer somewhat slower paced methodical gameplay. Otherwise alot of scenarios will be considered LUCK simply because of the flick shooting mechanic being an intergral part of evry game.
That being said the movement of models itself is fine and it feels like the models are properly placed and coded.

So thats about it, ofcourse the game will change and adapt so im very hopefull for this one.
If you dont like bunnyhopping or ninja's DONT get this game just yet, If you like fast paced movement you should get this one ASAP.






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