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总时数 8.8 小时 (评测时 7.6 小时)
The best VR title of the year, however as is the sentiment with many other reviews, the game mostly plays as a demo/tutorial for different features, most of the content is expected to be via mods, and while that's okay (I've personally created mods to games since I was 10 or so, that's over 15 years now), it shouldn't be the primary focus of a game, especially one that is singleplayer (without, you guessed it, a mod to change that). The best comparison I can give is singleplayer games with microtransactions, except that instead of money people pay with time, either waiting for new community made content, or creating it.

I still love the game, I love the physics based interactions, some jankiness aside, it's far more immersive than most other VR games, but it's still very shallow, lacking content, better story narrative from the singleplayer side, and lacking native multiplayer from the community content side, I could forgive the lack of content if multiplayer was just a base game feature, I don't think I'm the only one who had hoped it would've been a feature when the game was announced, and later disappointed when it was confirmed that it won't be.

As of now I can't recommend the game, perhaps when the SDK improves and there's a lot more community made content.
发布于 2022 年 11 月 25 日。 最后编辑于 2022 年 11 月 25 日。
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总时数 1,671.5 小时 (评测时 290.4 小时)
Enjoyable and highly skill-based, I do recommend it however there are a few caveats:
1. Best played with friends.
2. Steep learning curve, your first few games will be almost entirely against bots.
3. All regions, especially NA and EU are plagued by region-hoppers with high ping, usually from China or Southeast Asia, and sometimes lag is an advantage (rubberbanding targets into an attack, hitting people through clash or parry). A region/ping long has been promised by the devs, but it's not yet implemented.
4. Some recent buffs to certain weapons and the two newer heroes (Valda Cui and Yueshan) are adding potential 100% to 0 combos with no means of escape in a 1v1.
发布于 2021 年 12 月 1 日。 最后编辑于 2021 年 12 月 1 日。
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一名开发者在 2021 年 12 月 5 日 下午 7:53 作出回复 (查看回复)
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总时数 2,551.1 小时 (评测时 1,481.0 小时)
Killing what kept the game alive for so long...
发布于 2017 年 6 月 15 日。
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总时数 4,524.9 小时 (评测时 4,396.7 小时)
One of my favorite games of all time.
发布于 2014 年 3 月 1 日。 最后编辑于 2018 年 11 月 27 日。
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