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Prinz 最近的评测

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有 3 人觉得这篇评测有价值
总时数 38.9 小时 (评测时 33.9 小时)
Being done with the campaign on normal and having played some multiplayer matches, I have some thoughts:
- The campaign definetly has issues. The balancing is all over the place, often enough you are fighting with 10 units against several armies worth of enemies. No amount of clever positioning and good use of assets will save your units from being rolled over in some missions. It really just crosses into unfairness and frustration several times.
- The game also has several questionable design choices, and I don't mean the fantasy tech that the russians are fielding. While the VDV was basically wiped out during the first weeks of the war in Ukraine, I really doubt it was necessary to also make them kinda useless in the game by giving them no options to attach helicopters to the infantry. It's airborne troops, what is airdefense doing?
- I'm still not sure a normal skirmish mode really exists here, because if it does, it has to be one of the most convoluted ways to implement one. Why exactly isn't there a simple menu that let's me pick the map, amount of cpu and blocked slots and start the game in under 10 clicks?
- Oh ya, add saves to the campaign. The aforementioned difficulty is already frustrating enough that it draws some missions into overtime like an old chewing gum, but if you gotta quit or the game crashes, tough luck, you just lost all progress.
- Just gonna run down the last few points: Line of sight tool is useless without proper distance markers, line of sight in general behaves weirdly in some cases (a high rise should not have it's view blocked by a single family home), no penalty for people leaving the game, also no real anticheat and anti-griefing options (a russian studion should know how degenerate russian pvp-players are usually) and all of these issues at full price is simply ridiculous.
The potential is there, there is a lot of space for it to build upwards but right now, it's sadly more frustration than fun.
发布于 2025 年 6 月 23 日。
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总时数 23.1 小时 (评测时 12.4 小时)
Imma just echo the other reviews so far: Game runs decently well (not well enough for the 70€ pricetag on good hardware tbh) but it also keeps crashing. Any "fix" that MIGHT solve the problem involves either 20 minutes of youtube tutorials, getting a minor degree in computer sciences or sifting through toxic garbage in the steam forums.
Crapcom is at it again, this should not happen in a 70€ release. Fix your ♥♥♥♥!
发布于 2025 年 3 月 3 日。
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总时数 0.0 小时
I'll stick by with my old Cyberpunk release review for all time: It was a ♥♥♥♥♥♥♥♥ of a launch and something which should forever remind people that even the studios with the best track record can screw up royally.

I honestly also don't get why people gave CDPR so much goodwill for their updates after launch. CP2077 was a broken game and the updates put it in a playable state years down the road, this isn't something to be celebrated, it's literally CDPRs job to make the game playable.

Anyway, after a disastrous launch and many broken promises, we eventually got Phantom Liberty, the first and only DLC for Cyberpunk. And yannow what? It's great!

I honestly don't have much more to say here. The entire package is great. New gigs that feel much more personal than the ones from the base game, a great story, memorable characters. Wish we'd have gotten this kind of quality from the beginning.

In total, Phantom Liberty will not turn around my disdain from the complete ♥♥♥♥♥♥♥♥♥♥♥ that was the release of Cyberpunk 2077, but it is a fantastic DLC regardless. If you have bought or are planning to buy the base game, this is a non-negotiable must have!
发布于 2024 年 12 月 21 日。
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总时数 15.2 小时 (评测时 12.2 小时)
抢先体验版本评测
Fun, but the Early Access definetly still is early. While it's definetly playable, it's unbalanced as all hell.
Idk if I'm doing something wrong but I could never win a war with the AI being able to field multiple 30-squad batallions while I barely scrounge by with one, constantly trying to recover losses from an everlasting onslaught. The waiting times also have me just getting a coffee inbetween as there is basically nothing happening half the time.
The fighting is fun, altough the AI definetly still needs a ton of work. As a point of reference, they are currently as reliable as the ARMA-AI, and that's definetly not a compliment.
TC:R shows a lot of promise, and the dev ain't a big studio, so let this just be a buyers beware: It is not finished YET. Do with that as you please.
发布于 2024 年 8 月 27 日。
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总时数 9.0 小时 (评测时 8.5 小时)
So, technically, at first glance, Sins of a Solar Empire II just screams "EA Sports". Y'know, take a look at it, take a look at the endstate of Sins I, where even are the differences, this is basically just the same game with minor touch-ups.

That's where they getcha tho. Yes, Ironclad did technically just make Sins 1 again, but instead of going the lazy route, they more or less "refined" the whole package, removing all the negatives, touching up all the aged stuff and adding some nice QoL-features.

So why should you buy this game then, and not Sins I? Well, Sins I was excellent, but also old. It chugged and chuffed along, and while it still looks good and plays decent, you definetly notice the age. Sins II on the other hand runs buttery smooth. Seriously, even some more dated hardware can run this thing with a massive map and ten players no problem. You also get some new expansions down the road, hopefully some new factions, and, most importantly, eventually updates to all of your favorite Sins I-mods like f.e. Star Trek Armada.

So yea, all in all, I definetly think that calling Sins II "Sins I Refined" is a great compliment to give. It's a net-positive next step for the series and will definetly catch both old and new fans.
发布于 2024 年 8 月 18 日。
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总时数 0.0 小时
Nah y'all are just either miserable or insufferable people.
Simple, Dawntrail is a 5/10. It's okay.
The Story is okay in the first half, definetly looses me in the second.
The dungeons and trials are good to great.
Wuk Lamat is fine, and some of y'all need to realize that the VA is not responsible for the Voice Directions and Character Writing department ♥♥♥♥♥♥♥, ESPECIALLY when half of the NPCs this expac have weird sound issues or wonky line deliveries.
Honestly, at this point, don't trust the reviews, don't read forums or reddit, just play the damn thing yourself in isolation and make your own picture.
发布于 2024 年 7 月 2 日。 最后编辑于 2024 年 8 月 27 日。
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有 1 人觉得这篇评测很欢乐
2
总时数 3.3 小时 (评测时 2.6 小时)
Don't buy this game here, your money will go directly to a board full of bloodsuckers that kicked out the original creators and stole the Disco Elysium IP a long time ago and are hellbent on nickel-and-dime'ing you in the future.

Sadly, as Al Yankovic once said, there is VPN (Very Probably No) way to get this game legally otherwise. And while y'all might have a TORRENT of questions about the why and how ZA/UM stole DE from the original creators, there are a good amount of well produced and researched videos on youtube about exactly this.
发布于 2024 年 2 月 19 日。
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总时数 0.7 小时
Very cute little game inspired by Breath of the Wild.
Really can't go wrong with Gator Game :3
发布于 2023 年 11 月 22 日。
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总时数 23.0 小时 (评测时 1.8 小时)
Edit 26.04.2024

It's dead.
The new CEO said that "their (Starbreeze) goal is to have three simultaneous live-service games running".
Payday 3 was DOA and will stay that way. Real shame, but it is what it is.
发布于 2023 年 9 月 22 日。 最后编辑于 2024 年 4 月 26 日。
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总时数 234.6 小时 (评测时 45.5 小时)
Edit:
As expected, Larian quickly dished out a hot"fix", disabling cross-saving on the game. It ain't a definitive fix, but at least it'll hopefully prevent more issues with people loosing hours of playtime for now.
To also add, I throughly enjoy this game and recommend it highly. Others can say it better, but this game is a clear prime candidate for the GOTY title this year. I'd still suggest for people to wait at least a week until the first patch has hopefully been rolled out, but it's definetly worth the price tag.
Ps: Thanks for the clown awards, imma buy myself something nice with the points while knowing this review helped people be aware of the issues currently in the game :3c

Original Review:
This is just a temporary thumbs down, but it is a necessary one.
BG3 CURRENTLY HAS A BUG THAT PREVENTS ANY KIND OF AUTO- OR MANUAL SAVING.
A good chunk of people have this problem, and everyone should be warned that right now, it is possible to lose all your progress because you didn't realize that this bug was active.
I'm sure a hotfix tomorrow will fix this problem, but until then, I'd recommend for people to either watch out for this bug or delay their purchase entirely for a couple of days. Y'all really don't need to do as I did and lose several hours of progress because of this.
发布于 2023 年 8 月 4 日。 最后编辑于 2023 年 8 月 6 日。
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正在显示第 1 - 10 项,共 46 项条目