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Digital Zephyr 最近的评测

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总时数 34.7 小时
I would suggest more the recommended specs for minimum. I was within the minimum specs, but by the time I quit playing I was only getting 13-18 fps. As for game play, I was having fun. The different types of guns were fun to play with. Story seemed to be an improvement from 3 and some good side quests. It kind of frustrates me that I can't keep playing.

*An Update fixed my fps issues. I am getting 40-60 fps now. I haven't finished the game yet but I am having fun. There are some QOL stuff that could make it better. Recommend for BL fans and those interested in a looter shooter.
发布于 2025 年 9 月 17 日。 最后编辑于 2025 年 9 月 23 日。
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一名开发者在 2025 年 9 月 17 日 上午 10:08 作出回复 (查看回复)
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总时数 1.9 小时 (评测时 1.5 小时)
Very beautiful art style. There wasn't much in the demo, but my hope is a deep story with cutscenes in Story mode considering art is its strength.
发布于 2025 年 6 月 13 日。
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总时数 45.0 小时
I’m a big fan of the roguelike/roguelite genre—The Binding of Isaac is one of my all-time favorites. What I’ve been craving in similar games is the kind of deep synergy system that Isaac excels at. Magicraft comes close, adding its own twist with a dash of Noita-inspired mechanics. The bosses are interesting, though late-game ones can feel a bit spongey if you don’t have a strong build. The story, while humorous, is fairly minimal.

As for endgame builds, they can be pretty resource-heavy. I recommend turning on spell transparency if things start to lag—it's a helpful feature. After 45 hours, I’ve done almost everything there is to do, so it’s not quite as deep as The Binding of Isaac. Still, I’m left wanting more—more spells, more challenges, more levels—basically more of everything, and that’s usually a sign that a game has something special going for it.
发布于 2025 年 1 月 6 日。
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总时数 159.8 小时 (评测时 156.0 小时)
As someone who enjoyed their time with the game at launch, 17 major free updates later. Unbelievable value for me. With that said that still doesn't mean this game is for everyone. It can be slow and grindy. The story is not what you would get in an RPG. The combat is what you would find in a typical shooter. But if you like chill games where you explore and build, this might be for you.
发布于 2021 年 9 月 8 日。
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总时数 2,235.4 小时 (评测时 1,801.8 小时)
One of my favorite games of all time. The theme may not be for everyone. But if you can look pass them, the mechanics are great.
发布于 2020 年 12 月 30 日。
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总时数 17.2 小时 (评测时 14.4 小时)
The only way I would recommend this game is if you watched the series and liked it but haven't seen it in a very long time. I think that is the only reason I am able to get through this game.

- The trash mobs are basically the same and bit annoying.
- It's open world but you only ever have 0-2 side quest at any given time. And they are not great.
- The RPG elements are basically collect as many orbs as you can going through the story. And when skills unlock through story progress by them.
发布于 2020 年 1 月 29 日。
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总时数 352.6 小时
A great game I put many hours in, with tons of replayability. If you like card/strategy games definitely worth the pickup.
发布于 2019 年 11 月 30 日。
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总时数 3.1 小时
A great game in which the story is intertwined with gameplay. Rarely do you see this. It is short (3.1 hrs on record) but worth the look.
发布于 2019 年 6 月 29 日。
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总时数 34.9 小时 (评测时 31.8 小时)
I hate this game.
发布于 2016 年 5 月 2 日。
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总时数 1.4 小时 (评测时 1.4 小时)
Ejoyable to watch if you are a fan of e-sport, not necessarily just Dota 2. It was very well directed/produced.

On the negative, I think it was a tad long for the content. Only by a little, near the end I found myself checking my Twitter account. Also, don't think they needed to include the parts with Benedict and his girlfriend. He already had conflict between his family and school. It just made him look needy.

Just so you know where my opinion is comming from; I don't play Dota 2, but have watched the last two Internationals and watch few other Dota 2 compititions.
发布于 2014 年 3 月 20 日。
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正在显示第 1 - 10 项,共 12 项条目