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Defectus Polaris 最近的评测

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正在显示第 191 - 200 项,共 206 项条目
尚未有人觉得这篇评测有价值
总时数 56.5 小时 (评测时 23.3 小时)
Pros +
Beautiful island playground
Loads of explosive toys to throw around
New gadgets add to the fun
Playful sense of humour

Cons -
Liberation objectives grow repetitive
Lacks the depth of the best open-world games
发布于 2020 年 4 月 1 日。
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总时数 41.0 小时 (评测时 10.6 小时)
Can great atmosphere overshadow bad gameplay and level design?
I'm still not sure how I would answer this question at the begging, now and after another 10 hours.
Great writing, well developed characters and amazing atmosphere is not going well with repetitive missions and bland gameplay.
First two hours are great, then the games becomes so boring due to 'filler' missions and same objectives/grind which go on for the entire game (~20 hours). Its up to you to decide is it truly worth it.
发布于 2020 年 3 月 24 日。
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有 1 人觉得这篇评测很欢乐
总时数 2.0 小时
A short but sweet experience I enjoyed immensely.
发布于 2020 年 3 月 21 日。
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总时数 16.7 小时 (评测时 10.6 小时)
A short but sweet experience I have enjoyed immensely.
发布于 2020 年 3 月 21 日。
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总时数 59.4 小时 (评测时 19.8 小时)
"Maybe it’s because, on a new run, my new strategy makes itself known so quickly. Only a couple of rinse and repeat, hit and/or defend wars of dour attrition against fodder-foes before a win wins me a new (but familiar) card, one which sets the pace of the cards I’ll choose across this course of this new campaign. A new post-it note for the wall, another red string. The game’s afoot, again.

Or maybe it’s because Slay The Spire is a drug.

A drug I don’t want to quit. A miracle of design? Yeah, go on."
发布于 2020 年 2 月 9 日。
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总时数 11.7 小时 (评测时 4.9 小时)
One of the greater indie games which I have played on multiple platforms. Mesmerizing soundtrack, retro animation, unforgiving Al and lovely story line - all that is needed for a quick stress relief just by going to 8-bit rampage.
Of course, this game is worth to be bought (with a discount) to have a long lasting satisfying experience even if it lacks cohesive ideas here and there.
发布于 2020 年 2 月 8 日。
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总时数 84.4 小时 (评测时 46.2 小时)
"Starbound is a game that, after a few hours of play, starts to seem like an instant classic you’ll be revisiting from time to time over the next unknown period of years."
发布于 2020 年 1 月 4 日。
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总时数 93.5 小时 (评测时 4.2 小时)
It was a great game which I have following since Beta stage through various platforms. Although once devs though they need to be just like every other FPS game and so the game started dying. What did they do? They sold it off to random Chinese company which is all about taking as much of funds from the dying game as possible. Now the game is as ♥♥♥♥♥♥ as it even has been. As a loyal fans through the years, I simply cannot recommend it anymore. Please, just dont.
发布于 2019 年 12 月 26 日。 最后编辑于 2021 年 2 月 11 日。
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总时数 0.7 小时 (评测时 0.3 小时)
Hilarious must-play at least once in a lifetime game for a group of friends.
发布于 2019 年 12 月 8 日。
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总时数 1.2 小时 (评测时 0.1 小时)
Works as advertised. Recommended.
发布于 2019 年 11 月 28 日。 最后编辑于 2019 年 11 月 28 日。
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