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Defectus Polaris 最近的评测

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正在显示第 41 - 50 项,共 206 项条目
1 人觉得这篇评测有价值
总时数 11.2 小时
This game turns surviving the undead into a thrilling roguelite adddiction. Every run is filled with chaos, scavenging, shooting and occasional screaming as horde corners me.
Satisfies the nostalgia from the Last Stand flash game series, even if the game does not seem to be finished and is unreasonably overpriced.
发布于 6 月 1 日。
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尚未有人觉得这篇评测有价值
总时数 1.3 小时
Best hole I have ever dug. Groundbreaking action! Deep emotional connection to shovels! Lastly a never felt acomplishment in your life!

If you've ever looked at the ground and thought to yourself, "I could improve that', this is the game for you. If you mind thoughtless digging for up to an hour, with minor optimisation/stuttering issues, for a reccomended purchase price under 2$.
发布于 5 月 31 日。
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尚未有人觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
总时数 0.2 小时
Magic Archery turns you into an elven machine-gun, firing enchanted arrows so fast even Legolas would call it cheating, While I did break the space-time continuum with arrows and a bit of CH engine speed boost, the one hour average game did seem to be a satisfying semi-idle game.
发布于 5 月 27 日。
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有 15 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 4.5 小时
It's like if Slay the Spire had a baby with Yahtzee. Only this kid sometimes forget its own rules mid-game.

What at the start felt like a fresh twist on roguelite deckbuilding genre, I quickly realized that it got stinky quite quickly. While core gameplay is satisfying, especially the rewarding of smart planning over pure luck is a pure chef's kiss, Everything besides that is quite shallow, as all in all it is just "stack attack dice and hope". Run variety is shallow even with different heroes and trinkets, enemy designs are repetitive, and lastly hard more is useless with impossible RNG.

While I recommend you to grab it for few bucks, as this 'fresh' concept with some bones on it would be worth worthwhile, it will barely keep you hooked for more than few runs, which simply is not worth the money.
发布于 5 月 25 日。
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尚未有人觉得这篇评测有价值
总时数 4.4 小时
A fun, yet forgettable magical shooting spree.

While I love the horde blasting thrill with Quake-like movement and satisfying arsenal of spells and enemies, the fun of this roguelite shooter starts to wear thin quite fast as you quickly notice repetitive level design, bland and shallow replayability elements and just general feeling of uninspired game design and lack of depth.
发布于 5 月 25 日。
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尚未有人觉得这篇评测有价值
总时数 8.0 小时 (评测时 1.0 小时)
A downgrade disguised as progress. Thanks, Blizzard.
The game is like a getting a "new" car that's actually just your old one with fewer seats, broken mirrors and a paywall for the air-conditioning.
Battle.net's clunky infrastructure that constant server issues kicks you out and penalizes you every chance it gets, the matchmaking seemingly operates on a coin flip, with degrading balance issues and ever worse monetization policies.
发布于 5 月 23 日。
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有 9 人觉得这篇评测有价值
总时数 11.3 小时
This game is a rare beast - linear, no-nonsense action brawler that ditches open-world for unapologetic demon-punching. Its like if someone took a vampire, a cowboy and a tesla coil, them into a blender and set it to "maximum overkill". Who needs subtlety when you can electrocute a werewolf and then blast it with a shotgun?

But it is not all sunshine and severed limbs. While its a solid, silly, mostly clunky ride though hell... everything gets quite repetitive with a B movie script on the side.

It wont win awards for innovation, but if you're ever wanted a suplex a vampire into pile of dynamite - this is your game. Just dont expect anything good beyond the carnage.

P.S. Got it on Humble Bundle. So I got my price worth. Wouldn't advice paying anything more than 10$.
发布于 5 月 18 日。
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有 3 人觉得这篇评测有价值
总时数 1.5 小时
抢先体验版本评测
Tried this on free weekend and left with quite a disappointment. Clunky, half-baked RPG with stiff combat, forgettable maps and all the mixed charm of extraction Warcraft charm is like a bent rusty sword. Early access demo abandoned by devs, now with exorbitant pricing.
Followed this game for months hoping for the game to meet its potential and unfortunately it did not happen. Now with price tag, more bugs and even less players,
发布于 5 月 17 日。
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有 7 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 0.2 小时
抢先体验版本评测
Adventure Communist on Steam is a lazy port with zero-effort - no cloud sync with mobile, no meaningful updates, just abandoned like a failed five-year plan,. Not worth the time or the pixels.
发布于 5 月 16 日。
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尚未有人觉得这篇评测有价值
总时数 1.0 小时
Roguelike where the only thing ascending is your frustration - repetitive, RNG-♥♥♥♥♥♥♥♥ combat wrapped in bargain-bin fantasy. 3/10, would rather die (permanently) than replay
发布于 5 月 15 日。
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正在显示第 41 - 50 项,共 206 项条目