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过去 2 周 0.0 小时 / 总时数 33.2 小时
发布于:2024 年 6 月 30 日 上午 9:31
更新于:2025 年 3 月 6 日 下午 11:42

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EDIT: 33 hours in, just beat it and my review still stands. Fantastic game.

This is one of those rare moments where Devs don't give up on a project they're clearly passionate about and turn it around.

Wayfinder was dropped by publisher Digital Extremes, this forced developers Airship Syndicate to either close their MMO entirely, or find a new way to keep the game alive. The decision became to convert the game from an MMO to a fully offline single player game with optional online co-op. And boy, what a save this was.

The change was initially not received well. Tons of people were upset that the project they had back and invested in was seemingly scrapped. But as the update came in, people gave it a shot, new players flooded in and it became clear that this decision had potentially saved the game.

They didn't just "take it offline". They restructured the progression and in-game systems to better reflect a Single-Player/Online Co-op experience. And it's been executed extremely well.

The devs are communicative and transparent on their Discord and I see this game having a solid future.
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