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总时数 7.5 小时 (评测时 4.2 小时)
抢先体验版本评测
I've played both Jurassic World evolution games and this may be rather similar but the real focus of this game is on the animals. Not only are the dinosaurs up to date and scientifically accurate (unlike the JW designs) but you also have Cenozoics, new creatures each update, and an in depth growth system which allows for breeding and natural progression between growth stages as the animals age.

Modular building which I haven't played around much with yet already seems really impressive and in depth even if JWE3 is slated to have that later this month.

Prehistoric kingdom stands out against its main competitor and is great for those who enjoy accurate depictions of prehistoric animals and the detail put into each creature is fantastic.
发布于 10 月 1 日。
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总时数 31.3 小时 (评测时 26.9 小时)
抢先体验版本评测
yeah its ok
发布于 9 月 28 日。 最后编辑于 10 月 3 日。
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总时数 0.7 小时
gaqrfield
发布于 9 月 24 日。
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总时数 4.0 小时 (评测时 3.9 小时)
Take the mind of the man behind disturbing but short experiences like Squirrel Stapler and Iron Lung and get him working on a boomer shooter where you can run faster by going sideways and bunny-hopping, with music by the legendary Andrew Hulshult and published by New Blood and you have yourself an satisfying, fast-paced, atmospheric, bloodbath.
发布于 9 月 7 日。
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总时数 221.7 小时 (评测时 162.3 小时)
Brilliant RPG which manages to be both an incredibly told, gripping and engaging story and also endlessly replayable with the amount of influence you have over the story. Each time I run through any of this game I encounter something I have never seen before. The companions are all well done and have great questlines and character arcs which you get a hand in shaping. Devs have also continued to support the game for free with updates such as the last patch adding a bunch of new cool subclasses, if we were dealing with EA or Microsoft or any other company they would be DLC or microtransactions.

Larian singlehandedly putting the entire AAA games industry to shame by proving you can still make money with an RPG while treating your players with respect and intelligence. Morrowind never had build complexity or character choices like this yet Bethesda still cowers in fear of a character sheet and stats in their player focused roleplaying game and dumbs down their mechanics to reach a wider audience and still Starfield sold a fraction of what Baldurs Gate 3 did.
发布于 9 月 2 日。
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总时数 15.0 小时
A game that only really works if you don't spoil it and then you can only really appreciate properly in your first playthrough
发布于 8 月 22 日。
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总时数 24.2 小时 (评测时 4.9 小时)
Game is amazing, just EA is so incompetent that a massive amount of people can't play it because it crashes after the first loading screen.

If you get this game expect to have to mod in a bug fix patch to let the game actually work.

https://www.reddit.com/r/Burnout/comments/u2zzpk/burnout_paradise_remastered_bug_and_crash_fixes/

Edit:
And now I have had my save data wiped after 7 hours of playing the game, thank you EA!
发布于 2024 年 5 月 9 日。 最后编辑于 2024 年 5 月 10 日。
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总时数 173.8 小时 (评测时 20.5 小时)
Great game, community so united it managed to defeat Sony
发布于 2024 年 5 月 6 日。
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总时数 200.7 小时 (评测时 177.5 小时)
I've played this game a lot more than the average person, across multiplayer, campaign, community levels and also the level builder.

This game is one of the greatest games known to man, the pacing is fantastic, the writing is spot on with every little thing having a pay off no matter how tiny, the story is pretty damn good and each time I play it I pick up on something new I didn't notice before.

Quite frankly this game is a masterpiece, no matter how many times it is said.

Valve know how to make a damn good game.
发布于 2023 年 10 月 19 日。
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总时数 30.5 小时 (评测时 27.9 小时)
Absolutely incredible.
Oh and the campaign is pretty good I guess, was too busy in death match to really get into it.
发布于 2023 年 8 月 4 日。
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正在显示第 1 - 10 项,共 31 项条目