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报告翻译问题

As for genre labels, they’re just that: labels. Short-hands used to fit games into neat categories that, however, don’t necessarily convey individuality of the said games. They’re useful, sure, but so are longer descriptions. Case in point: reviews. Like mine :-)
Now let me elaborate why I think that’s the case. For starters, the game lacks the mechanic most commonly associated with SURVIVAL horror games like Amnesia: The Dark Descent, Outlast, Alien: Isolation or Resident Evil 7, which is resource management. Contrary to the devs’ assurances, you as a player don’t really struggle to survive, even tho the protagonist is technically doing just that along with humanity as a whole.
"but I'd hardly consider it a survival horror game, a misnomer that some people might want to label it as."
It is a survival horror game. That's not a misnomer. It's literally in the description posted by the devs: a sci-fi horror game set below the waves of the Atlantic ocean. Struggle to survive .
"I'd personally describe it as an existential horror first-person adventure game with a focus on a deep sci-fi narrative and environmental story-telling interspersed with some obligatory stealth sections"
I don't call Skyrim a "sandbox game with a focus on fluid class building and environmental story-telling interspersed with with quests that can be played non-linearly." I just call it a sandbox RPG. Typically when people say a genre they keep it to about two words.