Arya
Hong Kong
Welcome... I guess?


KNIFE HISTORY
-Unboxed: ★ Huntsman Knife | Boreal Forest (Minimal Wear)
-Traded For: ★ Flip Knife | Night (Minimal Wear)
-Traded For: ★ Gut Knife | Fade (Factory New) Screenshot
-Traded For: ★ Bayonet | Blue Steel (Minimal Wear) Screenshot
-Traded For: ★ StatTrak™ Butterfly Knife | Forest DDPAT (Well Worn)
-Traded For: ★ Butterfly Knife | Blue Steel (Well Worn) Screenshot
-Unboxed: ★ Falchion Knife | Crimson Web (Well Worn) Screenshot
-Traded For: ★ Karambit | Blue Steel (Battle Scarred) Screenshot
-Traded For: ★ Butterfly Knife | Slaughter (Minimal Wear) Screenshot
-Traded For : ★ M9 Bayonet | Fade (Factory New) Screenshot
-Traded For : ★ Gut Knife | Doppler (Factory New) :planet:SAPPHIRE:planet: Screenshot
-Traded For : ★ Bayonet | Tiger Tooth (Minimal Wear) Screenshot
SOLD November 28, 2015

I can find the goose. I found geese before and I can find them again. They congregate near ponds. It’s not rocket science.
- Larry David

Welcome... I guess?


KNIFE HISTORY
-Unboxed: ★ Huntsman Knife | Boreal Forest (Minimal Wear)
-Traded For: ★ Flip Knife | Night (Minimal Wear)
-Traded For: ★ Gut Knife | Fade (Factory New) Screenshot
-Traded For: ★ Bayonet | Blue Steel (Minimal Wear) Screenshot
-Traded For: ★ StatTrak™ Butterfly Knife | Forest DDPAT (Well Worn)
-Traded For: ★ Butterfly Knife | Blue Steel (Well Worn) Screenshot
-Unboxed: ★ Falchion Knife | Crimson Web (Well Worn) Screenshot
-Traded For: ★ Karambit | Blue Steel (Battle Scarred) Screenshot
-Traded For: ★ Butterfly Knife | Slaughter (Minimal Wear) Screenshot
-Traded For : ★ M9 Bayonet | Fade (Factory New) Screenshot
-Traded For : ★ Gut Knife | Doppler (Factory New) :planet:SAPPHIRE:planet: Screenshot
-Traded For : ★ Bayonet | Tiger Tooth (Minimal Wear) Screenshot
SOLD November 28, 2015

I can find the goose. I found geese before and I can find them again. They congregate near ponds. It’s not rocket science.
- Larry David

当前在线
Arya
:gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick:
:gcbrick::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcbrick:
:gcbrick::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcleaves::gcleaves::gcleaves::gcleaves::gcblue::gcleaves::gcleaves::gcleaves::gcblue::gcblue::gcleaves::gcblue::gcblue::gcblue::gcleaves::gcblue::gcleaves::gcleaves::gcleaves::gcleaves::gcblue::gcblue::gcblue::gcblue::gcblue::gcbrick:
:gcbrick::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcleaves::gcblue::gcblue::gcleaves::gcblue::gcleaves::gcblue::gcblue::gcleaves::gcblue::gcblue::gcleaves::gcblue::gcleaves::gcblue::gcblue::gcleaves::gcblue::gcblue::gcleaves::gcblue::gcblue::gcblue::gcblue::gcblue::gcbrick:
:gcbrick::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcleaves::gcleaves::gcleaves::gcleaves::gcblue::gcleaves::gcleaves::gcleaves::gcleaves::gcblue::gcblue::gcblue::gcleaves::gcblue::gcblue::gcblue::gcleaves::gcleaves::gcleaves::gcleaves::gcblue::gcblue::gcblue::gcblue::gcblue::gcbrick:
:gcbrick::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcleaves::gcblue::gcblue::gcleaves::gcblue::gcleaves::gcblue::gcleaves::gcblue::gcblue::gcblue::gcblue::gcleaves::gcblue::gcblue::gcblue::gcleaves::gcblue::gcblue::gcleaves::gcblue::gcblue::gcblue::gcblue::gcblue::gcbrick:
:gcbrick::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcleaves::gcblue::gcblue::gcleaves::gcblue::gcleaves::gcblue::gcblue::gcleaves::gcblue::gcblue::gcblue::gcleaves::gcblue::gcblue::gcblue::gcleaves::gcblue::gcblue::gcleaves::gcblue::gcblue::gcblue::gcblue::gcblue::gcbrick:
:gcbrick::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcblue::gcbrick:
:gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick::gcbrick:
最喜爱的游戏
2,501
已游戏的小时数
18
已达成的成就数
成就进度   18 / 20
评测展柜
已运行 6.3 小时
Named my company Valve,

released a game called "Half Life"
was an instant hit 9/10 overall rating!


Released a sequel later called "Half Life 2"
again, instant hit 10/10


Waited many years and released a third sequel "Half Life 3"
everyone hated it, I got a 3/10

Less than a year later, my company Valve went bankrupt.


Is this a sign? Does Valve know already? WILL HALF LIFE 3 KILL VALVE?



10/10 would develop number 3 again
截图展柜
I beat Infinity Ward at their own game :D
5
最新动态
总时数 2.7 小时
最后运行日期:4 月 20 日
总时数 11.1 小时
最后运行日期:4 月 12 日
成就进度   80 / 164
总时数 21 小时
最后运行日期:4 月 11 日
成就进度   25 / 44
H4stro 2025 年 12 月 24 日 下午 9:00 
* .  * .' * ★ *  '*   *
*  . '  +:..:+   '  '  *
.   *  ☆☆☆ *   .
  *  ' +:...+....:+  *
'    ' ☆☆☆☆☆   * '  
 * * ' +:...:+@+:...:+    '  *
* .  .☆☆☆☆☆☆☆ * ' * .
  .  +:..:+&+:...:+:...:+
 * . ☆☆☆☆☆☆☆☆☆ * '   *
' .  +:...:+♡+:...:+§+:..:+
. * ☆☆☆☆☆☆☆☆☆☆☆  ' *
  .+:..:+♡+:..:+@+:..:+♡+:..:+
 .     . ▨   ' ' *     *
   . *      .   .  '
  ,·´ ¸,·´`)
 (¸,·´ (¸*🅵🅴🅻🅸🆉 🅽🅰🆃🅰🅻!
gkjgsntp 2025 年 8 月 18 日 上午 9:08 
Fair game!
🌟Makoto🪐 2025 年 8 月 3 日 上午 3:36 
good guy
Alison Maynard 2025 年 7 月 26 日 下午 12:05 
uwuu legend its u?
Linger 2025 年 6 月 14 日 上午 3:19 
include me, +rep the central pillar of the team
76561199386852832 2025 年 2 月 6 日 下午 11:54 
+rep clutch god✊