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报告翻译问题

When a User's angry their overall skill and performance drops dramatically.
They'll become more Dangerou, Vicious, Unstable, and Aggressive therfore making them most likely to Kill as well as Dying, Succeed as well as Failing, Hit as well as Missing, and Win as well as Lossing.
In short; The User will Kill a lot more often but He/She would Die a lot more often as well.
So EVERYTHING will either raise up by %100 or goes down to a very risky %50/%50.