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I'd just finished loitering detection, comprised with server-side track map so I could see the location of all players and their current speeds, too (calculated from the Distance Travelled variable vs timestamp of the server report); including known wrecker hot-spots.
But at least, a lot was still achieved with that project and how much daily usage it had from people who kept coming back, gave me motivation to keep developing it! :D
It was just a shame; a few spoiled it for the many - which usually is the case in this world. :*(
But, as a general FYI to everyone, I'm getting there!