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Creator Mod Development and beta testing CMDaBT
STEAM 组
Creator Mod Development and beta testing CMDaBT
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2011 年 4 月 9 日
关于 Creator Mod Development and beta testing

Creators Mod Dev and Beta Testing

Members are entitled to download and use my mod, and suggest ideas or give constructive critisism. I will give the source code of any weapon/npc/entity/feature you want.

I will upload the latest version periodicly and will give the link when requested, but i will not post the link on this group page
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{Scripters} Contest 1 - Quadratic beam
Client compatable loadbuild system?
47 条留言
Lychy 2018 年 5 月 20 日 上午 2:44 
rip lol
oof 2015 年 3 月 10 日 上午 8:08 
im 12
SayreX ¯\_(ツ)_/¯ 2013 年 4 月 16 日 上午 12:04 
wut
Po0ka 2012 年 10 月 4 日 上午 10:17 
Would be nice to have a "beam direction", working like the game_ui fov thing, -1 = 360 i think...
And with this, an intensity for beam spacing, which already exists i think. like, more intense it is, more it is in the center, otherwise, if 0 (reverse from 1) = away from center. if -1 = normal random.
Kittos Creator 2012 年 9 月 24 日 上午 10:09 
Yea, possible.
Po0ka 2012 年 9 月 24 日 上午 4:57 
Would be nice to have some kind of "hud manager", if you have multiple huds, you can place these files in a folder called "huds" in the main folder of the game, inside, folders of the name of the huds, lets say white hud and red hud. In game, it would be possible to create a command to select the hud? like, hud_custompath, then it redirects to that said hud folder which contains required files.
Same thing for custom skins for weapons ect, so you can have all the super super physcannon colorz on hand with a command.
Would it be possible to make?
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