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JustAnotherScoutGoblin ScoutGoblin
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JustAnotherScoutGoblin ScoutGoblin
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2023 年 4 月 5 日
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Eat-Sleep-Scout-Repeat

Due to its cheap price, the SSG 08 is a good choice for eco rounds.

Switching to another weapon and then back, although not speeding up the fire rate, allows the player to get their sidearms ready early if they wish to fire at closer targets, and prevents the automatic re-scoping in that can throw off the player's field of view.

Strafing is essential when wielding this rifle. It is recommended to take cover when chambering a round in the rifle after firing a shot.

Scoring headshots is easier with this weapon due to its scope and accuracy (not comparable to the AWP). Be warned though that this is harder to implement once enemies are aware you are armed with this rifle, especially when engaging targets.

In competitive mode, players sometimes may not buy armor, especially when they are playing eco. You can aim for the stomach of enemies If targets are not wearing armor, as it will kill them instantly. If they do have armor, it will require another shot to kill them.

Carry a dependable sidearm for close-quarter engagements, any pistol that suits you will do fine. If the player hits a target but the enemy was not killed, a single shot from any moderate damage pistol is sufficient to eliminate him at close range. Usually, the Desert Eagle and CZ75-Auto are sufficient, although a P250 and Tec-9 can work as well.

It is also recommended to carry an HE Grenade to finish off an enemy after connecting with a shot from long distances.

Avoid engaging groups of enemies. The SSG 08 does not provide enough firepower to counter more than two players, even when they are ranged. You can take one or two out first before vacating from a firing position if they are far enough.

Standing still and jumping while scoped gives you a 100% accuracy at the peak of your jump. Use this to kill enemies from behind tall cover (e.g. Outside on Nuke)

Like its predecessor, the SSG 08 has good penetration abilities, it's possible to get double or even triple kills if a shot connects. If enemy targets are lined up, there is a good chance of scoring multi-kills if landing headshots on some or all targets. And like other high caliber weapons, though difficult, but possible to kill via wall-bang tactic.
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