STEAM-GRUPPE
Fallen Civilization JCMP FC-JCMP
STEAM-GRUPPE
Fallen Civilization JCMP FC-JCMP
2
IM SPIEL
22
ONLINE
Gegründet
11. August 2015
Sprache
Englisch
12 Kommentare
benank 25. Feb. 2016 um 9:20 
The weekends usually have more players than the weekdays, Tatu.Careta. I've noticed that one of the peak times is 9-12 EST on weekends.
Tatu.Careta 24. Feb. 2016 um 20:25 
Hello there, im kinda new on this server i really love the idea, but anytime i conect theres no more than 10 players online, do you know what day or hour has more people? ty
Deviant 20. Feb. 2016 um 12:37 
Nice job on your videos Spideric115! We took a look and are very thankful for the publicity and feedback you've offered us. It's nice to see the server from the perspective of a player :)
Spideri 20. Feb. 2016 um 12:02 
Misterff1 17. Feb. 2016 um 0:09 
ah yes, common issue :). Glad you managed to solve it!
Misterff1 16. Feb. 2016 um 18:42 
That sounds like a serious issue FourStarGoku. However, because of what you describe I highly doubt it is actually the custom loading screen causing this, but rather another script loading during the initialization process. If you want you can add me on steam and we can try to debug this issue to give you the gameplay experience you deserve.
JustinFatalx 16. Feb. 2016 um 5:38 
I cant load into server. I get to the custom loading screen you guys created and after about 3-4 seconds it freezes up my computer and when I exit out I get Fatal Error Directx Code 6.

I am able to play on 99% of the other servers and I was even able to get on your server once because I joined it while playing a different server so it bypassed your loading logo but I cant seem to reproduce skipping the loading screen now :(
_e 2. Feb. 2016 um 7:51 
Wow this server is really awesome!
Misterff1 16. Jan. 2016 um 6:55 
Guys we are switching IP within the next few hours. Make sure to favorite the server again when it's on the new IP.
Kobe 15. Jan. 2016 um 19:18 
server is down
Misterff1 13. Jan. 2016 um 4:24 
Both the low framerate and crash issues should have been resolved now. As of 11/1/2016 the changes we made should have solved these gamebreaking issues. If you somehow still experience them, don't hesitate to let us know!
wróżbita. 6. Jan. 2016 um 18:59 
When the server will be online?