STEAM 组
Java's E2 Workshop JWKSHP
STEAM 组
Java's E2 Workshop JWKSHP
1
游戏中
12
在线
成立于
2017 年 10 月 6 日
语言
英语
国家/地区
United States 
关于 Java's E2 Workshop

Expression Made Easy!

I consider myself pretty decent at Expression 2

If you have a request for me, start a new discussion!

- Whey you make a request, you will be added to a queue

- Donaters/Staff to the Warzone Sandbox Gmod Server (My Server) take priority

- Unless specified, your finished Expression 2 will be added to my public fourm

Expression Cores
✔PlyCore
✔PropCore
✔Chatprint

What I WILL make
- Code Optimization
- BugFixes
- Holo Creations
- Number Crunching
- Prop Spawning / Manipulations
- Player Cosmetics
- Holo vehicles
- Server Admin Utilities
- Chat related functions


What I WONT make
- ESP
- Aimbot (yes, e2 aimbot is a thing)
- Server Crashers/Laggers
- Prop Madness / Prop Killers
- Mass Player Killers
- Noise/chat spam
- Player Annoyance
- File I/O (after some testing, this has proven to be buggy and unreliable)


Still learning(Not for request... yet )
- Inverse Kinematics
- EGP



Gmod Server
Warzone Sandbox
Come on and Join! Expression 2 is FREE TO USE with no sign up or waiting!
Server IP: 68.129.12.7:27015

(model by me: fusion 360)
热门讨论
近期公告
Bye
Teleporter
@name Teleporter @inputs @outputs @persist Press Owner:entity Prev Press2 Save:vector @trigger runOnTick(1) if(first()) { Owner=owner() print("[SHIFT] to teleport\n[CTRL] to return") } if(Owner:keySprint()&!Press) { Save=owner():pos() Owner:plySetPos(Owner:aimPos()) Press=1 } if(!Owner:keySprint()) { Press=0 } if(Owner:keyDuck()&!Press2) { Owner:plySetPos(Save) Press2=1 } if(!Owner:keySprint()) { Press2=0 }

2 条留言
0x5F3759DF 2017 年 11 月 21 日 下午 4:58 
yes
but be careful, it can lead to exceeding tick quote
0x5F3759DF 2017 年 10 月 10 日 下午 2:08 
Hey :) if you want to request an E2 from me, just start a new discussion!
组成员
1
游戏中
12
在线
0 聊天中
进入聊天室
成立于
2017 年 10 月 6 日
语言
英语
国家/地区
United States 
关联游戏