STEAM-GRUPPE
Blender Tutorial Community BlenderTuts
STEAM-GRUPPE
Blender Tutorial Community BlenderTuts
15
IM SPIEL
185
ONLINE
Gegründet
16. Oktober 2012
Sprache
Englisch
Ort
United States 
How do I make my hat metallic?
You know, like really reflectiony shiny
< >
Beiträge 15 von 5
Ramp up the phong lighting to give it more of a shiny effect. You can also use an env_mask to reflect the world.
Zuletzt bearbeitet von HellJumper; 1. Mrz. 2014 um 10:05
kaissi 1. Mrz. 2014 um 10:12 
Ursprünglich geschrieben von HellJumper:
Ramp up the phong lighting to give it more of a shiny effect. You can also use an env_mask to reflect the world.

Thanks! And another thing...
For some reason my texture becomes invisible wherever I make it black in the alpha channel. Is this supposed to happen?
Hm... you might be messing with the $additive or $translucent commands in the vmt. Try turning those off.
kaissi 1. Mrz. 2014 um 11:45 
Ursprünglich geschrieben von HellJumper:
Hm... you might be messing with the $additive or $translucent commands in the vmt. Try turning those off.

No, like the texture becomes invisible when I put it in blender. However, you can see it if it's white
Oh. Yeah so Blender has a feature that allows for transparency depending on your alpha channel. I can't remember exactly where that option is (or how you turned it on), but let's see if a quick google search shows up with anything: http://wiki.blender.org/index.php/Doc:2.6/Manual/Materials/Properties/Transparency

Maybe that?
< >
Beiträge 15 von 5
Pro Seite: 1530 50