STEAM 群組
Blender Tutorial Community BlenderTuts
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Blender Tutorial Community BlenderTuts
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2012 年 10 月 16 日
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英文
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United States 
Mooses Suuri 2014 年 8 月 15 日 上午 5:26
Easiest way to make mods?
I've done a couple weapons and miscs and relased them as a mod by compiling them manually with the ingame file name. Is there any way that would make the progress of making replacement options easier?
最後修改者:Mooses Suuri; 2014 年 8 月 15 日 上午 5:26
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HellJumper 2014 年 8 月 15 日 下午 7:51 
Not that I know of. Manually compiling isn't too complicated, though. What part is taking you the longest? Writing the QC file? Organizing everything? I might be able to give some better advice if I know your workflow.
Mooses Suuri 2014 年 8 月 17 日 上午 10:18 
The part that takes the longest time for me is the QC. It takes a long time to go over a QC replacing all the file names. If there would be a technique to replace every file name simultaniously it would make the process much faster.
HellJumper 2014 年 8 月 17 日 下午 1:16 
Well if you're using notepad++ there is the find/replace feature. You can just replace all instances of a string with another string.
Mooses Suuri 2014 年 8 月 18 日 上午 5:29 
Found it! Thanks, this will make the process much faster :D
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