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所有讨论 > Workshop Showcase > 主题详情
Stormy 2013 年 2 月 18 日 上午 3:18
Hangmans Hood
Another one, this time I had some troubles with the shaders. There is a 3dsmax and maya plugin to get the shader working in their viewport, what do you think the chanced are of us getting something like that in blender? It would be great to not have to continually recompile.

In any case, this is for slark. It's part of a pack I am slowly creating from a concept (which has already been done, I now find out, but I will continue for now anyway)

http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=128024148
最后由 Stormy 编辑于; 2013 年 2 月 18 日 上午 3:18
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HellJumper 2013 年 2 月 18 日 下午 1:28 
If there is a shader plugin, then I don't know about it. I agree it would make compiling 100 times more simple... Let me know if you ever find one (or make one).
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所有讨论 > Workshop Showcase > 主题详情
发帖日期: 2013 年 2 月 18 日 上午 3:18
回复数: 1