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STEAM-GROEP
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16 oktober 2012
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Alle discussies > Workshop Showcase > Details van topic
Hangmans Hood
Another one, this time I had some troubles with the shaders. There is a 3dsmax and maya plugin to get the shader working in their viewport, what do you think the chanced are of us getting something like that in blender? It would be great to not have to continually recompile.

In any case, this is for slark. It's part of a pack I am slowly creating from a concept (which has already been done, I now find out, but I will continue for now anyway)

http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=128024148
Laatst bewerkt door Stormy; 18 feb 2013 om 3:18
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If there is a shader plugin, then I don't know about it. I agree it would make compiling 100 times more simple... Let me know if you ever find one (or make one).
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