ГРУППА STEAM
Blender Tutorial Community BlenderTuts
ГРУППА STEAM
Blender Tutorial Community BlenderTuts
28
В ИГРЕ
222
В СЕТИ
Создана
16 октября 2012 г.
Язык
английский
Страна
United States 
Все обсуждения > Dota 2 Modeling > Подробности темы
Adding thickness to a hat?
I know that I can add thickness to my hat via the "Solidify" object modifier, but my problem is that when I apply the modification, it nearly doubles the amount of faces on my mesh (it adds faces to the inside of the mesh for some reason). If I don't click apply, and still export the mesh, it applies Solidify anyway. Is there any workaround to this that isn't tedious? I'm nearly finished making my hat, and thickness is one of the last things I need to complete it.

Thanks!
< >
Сообщения 11 из 1
Solidify is designed to turn 2D surfaces into 3D volumes. I suspect that what you want to do is select certain edges and scale them up, possibly constraining the scaling axis.
< >
Сообщения 11 из 1
Показывать на странице: 1530 50

Все обсуждения > Dota 2 Modeling > Подробности темы
Дата создания: 11 июл. 2013 г. в 22:03
Сообщений: 1