GRUPO DE STEAM
Blender Tutorial Community BlenderTuts
GRUPO DE STEAM
Blender Tutorial Community BlenderTuts
18
JUGANDO
193
ONLINE
Fundado
16 de octubre de 2012
Idioma
Inglés
Ubicación
United States 
Todas las discusiones > Dota 2 Modeling > Detalles del tema
BloodEdge 5 JUL 2013 a las 19:01
Sven Gauntlet Issue
I was making a gauntlet for Sven, after i finished my 3D work i moved to the Weight Paint mode and i painted it just like the orginal gauntlet is painted, then i added an idle animation just to make sure that i've done well... the hand was opened overly, i tried to fix it but i couldnt, then i notice that the other hand have the same problem (the right hand of Sven is combined to the whole body)

After all that, i entered the game and tested the orginal gauntlet, the hand is still opened overly..... -_- now i really need help.
Última edición por BloodEdge; 5 JUL 2013 a las 19:04
< >
Mostrando 1-9 de 9 comentarios
BloodEdge 5 JUL 2013 a las 19:04 
Última edición por BloodEdge; 5 JUL 2013 a las 19:05
HellJumper 5 JUL 2013 a las 19:21 
Can you use imgur.com for image hosting?
HellJumper 5 JUL 2013 a las 19:38 
This is really weird... You are using the Sven model Valve supplied in the workshop, right? I would try starting a fresh scene in Blender, importing a fresh sven model, and then import your guanlet. Re-rig the model and export the .smd file (no animations are required).
BloodEdge 5 JUL 2013 a las 19:54 
I tried everything.. it looks like the arms that Valve supplied in the workstop are not the same as the in game model, i think that's why the commander's gauntlet is idk like half arm.
BloodEdge 5 JUL 2013 a las 20:00 
If u have the Sven model downloaded can u try this for me pls.... run dota 2 import the orginal gauntlet smd with the textures, and tell me if u have the same problem :)
HellJumper 5 JUL 2013 a las 20:24 
Try decompiling the sven model from the vpk as I described in the video. Use the decompiled version since it will be correct.
BloodEdge 5 JUL 2013 a las 20:53 
You are right, the problem gone but i checked the Weight Paint.. it is painted in the same way that the smd in the workshop painted... and i don't want to rework the gountlet i made omg this is really complicated

and btw i want to thank u for that very usefull video, it really helped me a lot <3
Última edición por BloodEdge; 5 JUL 2013 a las 21:04
BloodEdge 6 JUL 2013 a las 8:04 
I understood everything... the bones of the hands in the game are different of the bones in the workshop which i downloaded.... i don't know how to thank you, i really appreciate your help.
< >
Mostrando 1-9 de 9 comentarios
Por página: 1530 50

Todas las discusiones > Dota 2 Modeling > Detalles del tema