安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题

Current Version: v223.0
Unversioned Hotfix: Disabled LODBias console command for Skeletal Meshes. Is not supported and causes rendering problems.
* New Creatures: Kairuku & Angler Fish!
* New Structures, Catapult, Minigun Turret
* Creature "Fur" pass
* Tiered Server Admin, Wildcard Admin, & Tribe Admin Nametag Icons
* PvE "Tribe Warfare" option (capability for Tribes to officially declare war on each other for mutually-agreed-upon period of time). This is enabled by default. To disable it, add:
WindowsServer\Game.ini
(or LinuxServer)
[/script/shootergame.shootergamemode]
bPvEAllowTribeWar=false
If you want Tribes to be able to cancel an agreed-upon war before it has actually started (default not allowed), then you can also add into that INI:
bPvEAllowTribeWarCancel=true
Its at the swamp, and is lvl 73 now
http://i.imgur.com/YrMWRPD.jpg
http://psteamcommunity.yuanyoumao.com/app/346110/discussions/0/483366528922125944/