Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
https://developer.valvesoftware.com/wiki/SteamCMD#32-bit_libraries_on_64-bit_Linux_systems
ok, fair enough. i just performed the command listed (yum install glibc.i686 libstdc++.i686), and i have the libs already, according to YUM.
and even though it is a VERY BAD IDEA, i ran the launcher under root, checking to see if it was a permissions issue, and same result. as in the top post.
~Travis
~Travis
replay_srv.so does exist, so i don't know why it still doesn't find it.
these are installed, so the question is how to make them visible/usable for steam.
oh, and the contents of the debug.log, with my server token filtered out:
any thoughts or ideas?
Thanks,
~Travis
~Travis
Could you tell me how did you fix it? I´m having exactly the same problem
sorry i can't remember what was the solution, as when i update hardware, i fear i may have to go through it again.
~Travis
On 64-bit Debian/Ubuntu/Linux Mint run:
$ sudo dpkg --add-architecture i386
$ sudo apt-get update
$ sudo apt-get install lib32z1 libncurses5:i386 libbz2-1.0:i386 lib32gcc-s1 lib32stdc++6 libtinfo5:i386 libcurl3-gnutls:i386 libsdl2-2.0-0:i386
these commands