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Steam Overlay causes entire PC to freeze and black screen when used while gaming
New update as of October 14th

Nvidia employee explained[www.nvidia.com], the final solution is multi-faceted and will include three fixes:

1. NVIDIA's next Game Ready Driver, will include a fix for an edge case where an application may crash when switching into RealTime threaded priority. As of now, Game Ready & Studio Driver 581.57 includes fix for "Steam overlay may cause game stability issues [5521892]"

2. Valve will also be moving the overlay software down in priority in a future Steam update.

3. NVIDIA will be assisting in the Quality of Service (QoS) for the Steam overlay in their next driver branch.




New update as of August 18th

Nvidia employees received the necessary dump files. They stated that, in their words: "It appears this is caused from the Steam Webhelper running in realtime thread priority."

It's my understanding that they are currently working on identifying the specific causes and will be looking to resolve it. In the meantime, they have advised using a workaround by either disabling the Steam overlay or disabling hardware acceleration in Steam.




Workaround provided by Valve
Launch Steam with the -disable-overlay-gpu-pri option. If you do not know how to launch Steam with options, then visit this guide

UPD: this workaround works not for everyone, so it is better to disable GPU acceleration for steam web views





As the title of the topic suggests, this is a critical issue that appeared less than a week ago. I initially noticed this while playing CS2, I always look through my teammates' profiles when preparing for a match, and during this I got a complete system freeze, no any key combination worked and even the mouse cursor froze, after which the entire image disappeared and the screen turned black without the possibility of recovery, but at the same time I can hear all the sounds. And only rebooting via the button on the PC case helps.

I created a topic on the CS2 forum where I received answers from several people with different hardware about the same issue: https://psteamcommunity.yuanyoumao.com/app/730/discussions/0/594023708174121698/


What I have managed to understand during this time:

1. This does not happen always. For example it may not happen during the preparation for the match, but if you use the overlay during the game, you can still encounter a complete freeze of the computer and a subsequent black screen

2. The Discord overlay for some reason can save from this, I was not able to reproduce this with the Discord overlay enabled (most likely the Nvidia overlay can also "fix" this)

3. Probably this is not related to the Nvidia drivers, because I am not using the latest driver version (576.02), and I did not update the drivers before this started. And also people with a different driver version wrote about same issue.

4. According to the answer of a person from the forum, this happens not only with CS2, but also with other games

5. After rebooting the computer, I see a lot of "nvlddmkm" errors in the Event Log, which directly indicate the loss of image and a driver failure

6. This is due to Steam update and possibly some conflict with Windows 11 24H2

Initially, I did not understand that this issue was widespread and tried to exclude the problem with my computer: all my games work fine, the temperatures of the GPU/CPU are good, tests in OCCT also passed without any errors, and I was also able to easily reproduce this on another computer in the same game (CS2).

I just hope this issue will be noticed and fixed as soon as possible, because it seems to me that this is a rather critical bug.


Update
For those who installed the update KB5058499 for Windows 11 24H2, please let me know if this issue is fixed after the update

Several people confirmed that the KB5058499 update did not solve this issue, also using Windows 10 instead of Windows 11 24H2 also does not solve it. Therefore, this is the fault of the Steam Client, Valve needs to notice all of us.



Update 2:
I received a new response from Steam support, where they told me that they forwarded my report to the developers and that we all should follow the updates. However, for some reason they will reproduce this issue in CS2, probably because I said that I initially noticed this issue in this game, I don't know but ok.



Brief info for those who are new here so that people don't have to reread a lot of pages

It is the Steam Overlay that crashes the driver, which is why the screen freezes and then there is a black screen without losing the monitor signal, this is what "nvlddmkm" errors means in this case.
If it was the driver's fault, people with a driver that came out in 2022 wouldn't write that they have the same issue. If it was on the Windows side, people wouldn't be writing that they have Windows 10 and the same issue started happening at the same time as users of the latest Windows 11 24H2 (And I want to remind that Windows 10 hasn't received any updates other than security updates for a long time). Therefore, this is the fault of the Steam client update for May 20 (or most likely the previous update before May 20).
最后由 Tea Garden 编辑于; 10 月 14 日 下午 2:36
引用自 jmccaskey:
引用自 jmccaskey
One last note, NVIDIA told us the driver fix for the crash when GPU priority changes would ship in 590.x drivers, but then in 581.57 they put a change note saying a crash is fixed. We are unable to completely confirm if they shipped all their fixes earlier than planned, or if they only shipped some part of them. So it's possible there may be some further improvement when 590.x drivers ship.

Ok, we reached out to NVIDIA and heard back they did port the full fix back to 581.57. So if you get updated to 581.57 drivers this issue should finally be resolved for NVIDIA users.
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Atriox 7 月 7 日 上午 1:59 
引用自 Tea Garden
引用自 RPG Gamer Man

It could be a background program causing it. Can you post your taskmanager processes running while it crashes? It would provide better evidence. You can print it, put it in paint, upload it onto steam as artwork.

List anything causing 100% process too. Most likely those could cause your steam overlay to crash.
You're formulating the phrase incorrectly. It's not the driver that causes the Steam Overlay to crash; rather, it's the Steam Overlay that causes the driver to crash. This leads to a complete PC freeze and a black screen, forcing people to perform a hard reboot.

As I've already told you, what shows up in the Event Log can happen from anything at any time, it will never tell you the exact cause. It's similar to a WHEA error, which simply indicates a hardware error but never specifies what precisely caused it, whether it was an issue with CPU overclocking/undervolting, bad RAM overclocking, a PSU problem, and so on.

I'm not denying that you had an issue specifically with the driver in 2023, and that your game crashed because the 2023 driver wasn't optimized for Ubisoft games (Ubisoft probably uses the same engine and lines of code, after all). However, there's no need to mislead people in this thread by suggesting this issue allegedly dates back to 2023. What people are experiencing now is specifically caused by a Steam client update, which leads to the driver crashing, not the other way around. I just want to remind you that even Valve doesn't know the exact reason for this at the moment, so what's the point of arguing? Only Valve developers will see what precisely causes the driver to crash.
NVIDIA was simply just trying to save him from playing Ubislop lol
#Bunnyfengmin 7 月 7 日 上午 10:58 
引用自 jmccaskey
引用自 Jerek
If this does work, can I just leave it there or is there a new feature that needs it? I dont really have a need or trust in nvidia to update my current drivers

You can leave it, but if you have hardware accelerated graphics scheduling on in Windows, then it will make the overlay much less responsive. The command line param disables us telling windows when we want to have higher priority even though our window is technically in the background because of how the overlay is rendered offscreen in Chromium then composited in game process. So if you see terrible general overlay responsiveness, the command line param will be why. But might be better than hanging.

Mostly, let us know, so we can complain to nVidia about it being a problem. Lots of other things make the GPU scheduling calls now that MS has moved to the hardware GPU scheduling, so a hang when the call is made is a serious driver bug.

the suggestion provided still hasnt really worked as intended, perhaps an update on the situation would be welcome.
an issue like this cannot and shouldn't be overlooked, while we appreciate the "workaround" provided sadly it hasnt really solved it, therefor the only "fix" so far seems to be disabling the gpu accelerated feature with the downside of having a more laggy experience but to at least not have anymore crashes in which makes us having to force shutdown our precious and hard earn systems that costed us money and can be affected in the long run by something thats going on thanks to Steam overlay.
Celinna 7 月 7 日 下午 7:50 
i have the same issue but happens first end of June.

So still no fix from steam yet? are they working on it?
Euphytose 7 月 7 日 下午 8:29 
引用自 Celinna
i have the same issue but happens first end of June.

So still no fix from steam yet? are they working on it?

Pretty sure they know, yes.

In the meantime just disable hardware accel in your settings.
Please opt into Beta in Steam Client if not already and click check for updates. They update the Steam Client today and those issues with Steam Overlay should be resolved.

Patch Notes:
https://psteamproxy.yuanyoumao.com/news/group/4397053/view/545613182900637418?l=english
最后由 Bad 💀 Motha 编辑于; 7 月 7 日 下午 8:34
CIPHRA 7 月 7 日 下午 8:54 
引用自 Bad 💀 Motha
Please opt into Beta in Steam Client if not already and click check for updates. They update the Steam Client today and those issues with Steam Overlay should be resolved.

Patch Notes:
https://psteamproxy.yuanyoumao.com/news/group/4397053/view/545613182900637418?l=english
Can anyone confirm? I don't see anything acknowledging this issue on the patch notes
It surrounds the Overlays use of Open GL
a valve employee, who has posted in this thread previously, has posted this in another thread:

引用自 jmccaskey
This is in fact an nVidia driver issue. Yes, it seems to have become more common around the time of a Steam update, but the issue here is that drivers are meant to protect against this ever being possible. If a driver ever hangs your whole system, the driver has a bug.

We believe we have worked around this as best as is possible in recent Steam updates. If you join the beta we have tried to avoid using the GPU functionality that we think is triggering the nVidia driver failures. However, the real fix will eventually have to come from nVidia.

https://psteamcommunity.yuanyoumao.com/groups/SteamClientBeta/discussions/0/591776209704105135/#c591776209704110622

another:

引用自 jmccaskey

It's hard, since the issue is an nVidia driver bug. Drivers are meant to prevent any such crash, user mode applications are meant to be unable to ever cause such a crash. Anytime you experience such a thing, it's a driver bug.

However, we do understand the issue seems to have become more common after a prior Steam update and we have tried to avoid the GPU functionality that seems to trigger the nVidia driver bug. Those fixes are in this beta update, so hopefully it's much less likely this happens. The ultimate fix will have to come from nVidia and we certainly hope such a fix comes soon.

https://psteamcommunity.yuanyoumao.com/groups/SteamClientBeta/eventcomments/591776209704103779?ctp=2#c591776209704110889
最后由 An Unoriginal Name 编辑于; 7 月 7 日 下午 9:45
:lunar2019crylaughingpig: GG Valve, you have no good coders employed anymore, so you point fingers at other stuff that just before the performance monitor was added and Steam started forcing the use of GameOverlayUI64; everything was working just fine, regardless of which AMD or NVIDIA driver we used.
最后由 Bad 💀 Motha 编辑于; 7 月 7 日 下午 9:41
Nike 胜 7 月 7 日 下午 11:16 
It would have been nice to have at least some information from them, if they already contacted nVidia about this issue.

Hopefully fixing something (as the valve employee stated on the other thread in the „steam client beta“ group) which can cause a lot of damage doesnt really seem reassuring to me.
Euphytose 7 月 8 日 上午 12:23 
Yeah... I'm not reenabling hardware accel any time soon lol. I don't mind the slight loss in smoothness when using the overlay.
Atriox 7 月 8 日 上午 12:29 
引用自 Euphytose
Yeah... I'm not reenabling hardware accel any time soon lol. I don't mind the slight loss in smoothness when using the overlay.
Yeah agreed, not until everybody here says it’s fixed for them. Even then, I’m still subscribing to the thread incase this happens again.
Synbeast 7 月 8 日 上午 12:44 
i'm already adapted using steam without overlay :lunar2019crylaughingpig: but hey i wish theres no such problem like this :(
最后由 Synbeast 编辑于; 7 月 8 日 上午 12:45
underd0g 7 月 8 日 上午 3:46 
Never believed I'd see the day when I would admit that other platforms are safer to use than Steam with this overlay bug.

Even if this fatal error is caused by Nvidia, Steam should know to not release potentially harmful Steam client updates, and if they find out that a harmful event can be triggered by a Steam client update they should roll back said update.

At some point someone will lose data over this and will point their finger at Steam for losing said data.
最后由 underd0g 编辑于; 7 月 8 日 上午 3:46
引用自 underd0g
Never believed I'd see the day when I would admit that other platforms are safer to use than Steam with this overlay bug.

Even if this fatal error is caused by Nvidia, Steam should know to not release potentially harmful Steam client updates, and if they find out that a harmful event can be triggered by a Steam client update they should roll back said update.

At some point someone will lose data over this and will point their finger at Steam for losing said data.
well look at cs2, every update they fix something, soon after moee bugs occur
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