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Act III of the game is nearing completion. The new dungeon is halfway done, Act III's boss mechanics is completed and we're working on new outdoor maps. New monsters have been added and we're playtesting them internally. Hopefully in about a fortnight we will be ready for internal testing.
Walkie-talkie (pending community naming) aids communication, but curse words still trigger!
The Dance Scepter (pending community naming) brings music with you!
How to use: Hit [Enter] to open the chat, type your message, and a robot voice will read it aloud to everyone. It is proximity based as well. So use it to trigger spells or curse words you have problems with.
After clearing a Co-op Act, this Victory Statue will appear. Use it to instantly start a new game with your current group without having to jump back to the lobby. Many new players didn't know what to do when they cleared the boss in Act 1, so this statue will help lead players to the Act 2 and 3 without having to exit and enter the game again.
The mute button is way more obvious now. And we've put the icon on the player, so if you can't hear them, you'll know why.
Quick Invite: You can now invite friends directly through the Game Settings or the Steam overlay. So what you can do is create a new game, then instead of sending the lobby code, you can directly invite your friends to enter the game.
Sometimes you want to impress your friends, sometimes you just want to make a mess.
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