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As it's name implies, this mode is a challenge. You'll face off against wave after wave enemies as the game expands. You'll play through 30 levels, each getting progressively more difficult.
New enemies will spawn throughout the game that can deal damage to your turrets. Your turrets wont regenerate over time so it's up to you to either repair them or replace them entirely to keep your defences in tact.
These spawn points have a chance to appear at the end of each level, becoming more and more frequent as the game plays on. If you look at the image above, a spawner appears in the top left section of the map which is unguarded by any turrets. 
As your turrets take damage from these cubes you'll need to repair them or replace them entirely. While not entirely difficult by themselves, when they are left unchecked can cause defences in your previous zones to fail.
These levels are a combination of easy and moderate difficulty, most having only 1 or two 2 initial spawn points in them. As the game gets polished further, additional levels will be added to increase variety.
These give you quick access to perform certain functions. These actions are dependent on what game mode you're currently in. Here are some examples:
Middle Mouse Movement
Performance Improvements - Scaling
载入中
