Space Engineers

Space Engineers

Mexpex Warfare Industries v1.1.7
Gorbadon 2018 年 4 月 26 日 下午 2:39
Inventory script problems
Scripts like TIM or Isy's inventory manager can't auto create ammo.

Acording to Isy's script there is no blueprint.
Not shure what exactly that means but that is aperently the issue.

Doesn't seam to be the fault of the scripts since ammo from outher mods like "Battle Cannon and Turrets (DX11)" can be auto created.
最后由 Gorbadon 编辑于; 2018 年 4 月 26 日 下午 3:16
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vampiredmage 2018 年 5 月 6 日 下午 7:54 
can confirm this is an issue
Starhero Raine 2018 年 5 月 8 日 下午 4:42 
Confirmed, force on tim doesn't even work..Tim doesn't even say there is an issue in the DEBUG LCD either.
Gorbadon 2018 年 5 月 9 日 上午 6:07 
Some further information:

Kreeg the autor of "Inspired Weaponry" was able to get his mod working with Isy's Inventory Manager, he suspects his ID Tags were somehow the cause of the issue.

I think there is some sort of specific convention that has to be followed for the scripts to funktion properly.
最后由 Gorbadon 编辑于; 2018 年 5 月 9 日 上午 6:16
vampiredmage 2018 年 5 月 9 日 下午 1:38 
i temp solved it by putting an order of the ammos i want in the amount of 5 million
Exelsiar 2018 年 12 月 23 日 下午 12:36 
Has anyone come up with a solution to this, other than manually build the required ammo? Any word from Mexpex about it?
Not too big of a deal I know, but thus far this is the only mod such scripts have an issue with. (I use isy's myself, TIM is too cpu heavy)
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