Sid Meier's Civilization VI

Sid Meier's Civilization VI

Removable Districts
👽 2023년 5월 21일 오후 7시 04분
2
How to use on existing save
To use on an existing save you need to edit the .modinfo file
  1. Go to your steam directory and make your way to Steam\steamapps\workshop\content\289070\970184582
  2. Open RemovableDistricts.modinfo with Notepad
  3. Look for
    <CompatibleVersions>2.0</CompatibleVersions>
    and under it paste
    <AffectsSavedGames>0</AffectsSavedGames>
  4. Save and close

How it should look like after
<CompatibleVersions>2.0</CompatibleVersions> <AffectsSavedGames>0</AffectsSavedGames> </Properties>
👽 님이 마지막으로 수정; 2023년 5월 21일 오후 7시 09분
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polpo 2023년 7월 8일 오후 8시 18분 
is it safe? You tested it on a started campaign?
Mad Mannn 9 2024년 2월 17일 오전 7시 51분 
thank you so much this work perfectly
RullePelle 2024년 6월 25일 오후 2시 15분 
Thank you very much for this. How do i buy you a cup of coffee :P
👽 2024년 8월 7일 오후 2시 24분 
RullePelle 님이 먼저 게시:
Thank you very much for this. How do i buy you a cup of coffee :P
No need, thank you tough. Enjoy! :steamhappy:
Impatient 2024년 12월 27일 오전 6시 54분 
As of 2024-12-26 this worked, in vanilla civ6, but I had to restart the game. Changing the mod file and NOT restarting the game (just loading a savegame) did NOT enable the remove district projects on games, started without the mod.

(Maybe it suffices to disable and enable the mod, but I did not test that).
Impatient 님이 마지막으로 수정; 2024년 12월 27일 오후 6시 49분
Ignis 2025년 1월 24일 오후 10시 10분 
cant get it to open with notepad. the option doesn't come up
MeniliteZ 2025년 1월 29일 오전 7시 24분 
Impatient 님이 먼저 게시:
As of 2024-12-26 this worked, in vanilla civ6, but I had to restart the game. Changing the mod file and NOT restarting the game (just loading a savegame) did NOT enable the remove district projects on games, started without the mod.

(Maybe it suffices to disable and enable the mod, but I did not test that).

I doubt that would suffice, the mod is probably already loaded in.

It makes sense you'd have to reload the mod/game.
MIG_29_Fulcrum 2025년 2월 6일 오후 1시 14분 
I dont even have a folder named 289070, what to do?
MeniliteZ 2025년 2월 6일 오후 2시 09분 
MIG_29_Fulcrum 님이 먼저 게시:
I dont even have a folder named 289070, what to do?

Then you don't have Civ 6 installed, or any Civ 6 mods installed, one of those.
MeniliteZ 2025년 2월 6일 오후 3시 46분 
Impatient 님이 먼저 게시:
As of 2024-12-26 this worked, in vanilla civ6, but I had to restart the game. Changing the mod file and NOT restarting the game (just loading a savegame) did NOT enable the remove district projects on games, started without the mod.

(Maybe it suffices to disable and enable the mod, but I did not test that).

I think I misread.

Just loading a saved game in the Vanilla or Rise and Fall ruleset will not load any mods that don't affect saved games.

By adding the line that makes it not affect saved games, you are making so it only works with the Gathering Storm ruleset.

The exception is when you first start a game with the other rulesets. It will load then, but not when you load a save of said game.

Terrible bug.
MIG_29_Fulcrum 2025년 2월 7일 오후 3시 24분 
I've found a solution here:
https://psteamcommunity.yuanyoumao.com/app/394360/discussions/0/366298942104384297/

Basically somehow steam was saving my workshop mods in the second drive which I'm basically not using

This PC --> Local Disk (E:) --> SteamLibrary --> steamapps --> workshop ---> content --> 289070
MIG_29_Fulcrum 님이 마지막으로 수정; 2025년 2월 7일 오후 3시 24분
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