Team Fortress 2

Team Fortress 2

Dockyard (MvM)
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
Sntr  [udvikler] 10. juli 2017 kl. 13:54
Mission making information
There are folks that make missions. In case some of those folks intend to do something with Dockyard, they can have the necessary information.

Robot spawn names
  • spawnbot_main_0 (Self-explanatory)
  • spawnbot_flank_0 (Either side of the main spawn)
  • spawnbot_scattered_0 (Any of the main spawn's three spawns)

  • spawnbot_main_1 (Gate entrance of A)
  • spawnbot_flank_1 (Fence entrance of A)
  • spawnbot_scattered_1 (Either one of the two entrances of A)

Tank starting pathnode
  • boss_path_start

Turning off return timers
  • wave_start_relay_notimers (fire this OnWaveStart)

Opening A gate for 'ambush bots'
  • ambush_gate_enable //Opens forward spawn to let bots to spawn from there
  • ambush_gate_disable //Closes forward spawn
Sidst redigeret af Sntr; 29. mar. 2021 kl. 15:12
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botamon 10. juli 2017 kl. 18:03 
this seems pretty neato burrito
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