安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








I think it's because it's hard to determine the entity count and size for a triangle. With a square you can provide and X and Y, but there's no exact value for a polygon volume.
Perhaps the player could provide an entity count and the tool will just fill the volume? I haven't updated this addon in a long time, but if I ever get back into Garry's Mod I will look into adding this for sure.
It would make NPC bowling a lot easier to set up...
you created a master piece tool!
and will be even fun like that!
welp,did i even have a plan to this to work well?
well i dont know.
But if you manage to make a perfect triangle shape,you will be able to do the hexagon,star shape,pentagon and even a cross shape!