Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem








"PLEASE KEEP IN MIND, this base does not currently support wheeled and walker vehicles, and thus I will most likely NOT MAKE THEM."
Nonetheless, this mod is brilliant. Too bad nobody seems to be able to acquire the turrets from the frigate model.
Either way, this mod is a godsend. How did you do the engine effects?
A vehicle base that doesn't support wheeled vehicles? That's a little ironic. :/
Probably not inverting the controls on Capital Ships any time soon.
@Aksis
As for the sounds, I am planning to add more to change some of the existing ones.
@Flame-Bird
As for the landing feature, it was disabled by Liam for the reason it was ment as Battlefront thingy for Star Wars, I honestly don't see a point why would it be necessary in Halo.
@Bravo
The Revenant may receive a gun in some future, although there is no model for that at the moment.