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Buildings can not be upgraded
*Each sentry kill increases the dispencer's heal rate by 10%, no max*
*Each sentry kill increases the teleportrr's recharge by 10%, no max*
Totem.
IDK, just want a more sturdy sentry.
More ammo, metal, and health from dispensers.
Teleporters wound up faster.
+25 health.
+25 more metal.
Downsides:
Takes more damage from explosives.
Dispensers and teleporters take longer to build.
Roars when destroying a sapper or killing a enemy.
-15 damage penelty.
Description:
With roaring passion, you can alert anyone that your building is sapped with this Mann Co. allowed weapon.
20% Speed buff while carrying your buildings
Takes 3 hits to remove sappers