ARK: Survival Evolved

ARK: Survival Evolved

Alchemy
Kandoral 2017 年 7 月 1 日 上午 1:54
Crash with Alchemical research table
when creting blueprint in this table the client crashes and everytime you access the table after that it crashes with this Fatal Error:
Fatal error!



VERSION: 260.1
ShooterGame.exe!FMallocBinned::FreeInternal() (0x00007ff7a5417618) + 0 bytes [h:\svn_ark\engine\source\runtime\core\public\hal\mallocbinned.h:593]
ShooterGame.exe!UPrimalItem::BPGetItemDescription() (0x00007ff7a4deb220) + 62 bytes [h:\svn_ark\projects\shootergame\intermediate\build\win64\shootergame\inc\shootergame\shootergame.generated.1.cpp:1375]
ShooterGame.exe!UPrimalItem::GetItemDescription() (0x00007ff7a49981dd) + 37 bytes [h:\svn_ark\projects\shootergame\source\shootergame\private\primalitem.cpp:1018]
ShooterGame.exe!UPrimalItemInventoryToolTipWidget::UpdateMainInfo() (0x00007ff7a49c6ff2) + 40 bytes [h:\svn_ark\projects\shootergame\source\shootergame\private\primaliteminventorytooltipwidget.cpp:472]
ShooterGame.exe!UPrimalItemInventoryToolTipWidget::UpdateToolTip() (0x00007ff7a49c65a9) + 0 bytes [h:\svn_ark\projects\shootergame\source\shootergame\private\primaliteminventorytooltipwidget.cpp:367]
ShooterGame.exe!UPrimalItemInventoryToolTipWidget::InitToolTip() (0x00007ff7a49c627a) + 0 bytes [h:\svn_ark\projects\shootergame\source\shootergame\private\primaliteminventorytooltipwidget.cpp:345]
ShooterGame.exe!UPrimalUI::ShowToolTip() (0x00007ff7a4aa2166) + 0 bytes [h:\svn_ark\projects\shootergame\source\shootergame\private\primalui.cpp:646]
ShooterGame.exe!UPrimalUI::Tick_Implementation() (0x00007ff7a4a9f605) + 0 bytes [h:\svn_ark\projects\shootergame\source\shootergame\private\primalui.cpp:340]
ShooterGame.exe!UUI_Hub::Tick_Implementation() (0x00007ff7a4d19e9e) + 0 bytes [h:\svn_ark\projects\shootergame\source\shootergame\private\ui_hub.cpp:193]
ShooterGame.exe!UUserWidget::execTick() (0x00007ff7a59d1a4c) + 300 bytes [h:\svn_ark\engine\source\runtime\umg\public\blueprint\userwidget.h:96]
ShooterGame.exe!UFunction::Invoke() (0x00007ff7a5465e50) + 6 bytes [h:\svn_ark\engine\source\runtime\coreuobject\private\uobject\class.cpp:3746]
ShooterGame.exe!UObject::ProcessEvent() (0x00007ff7a54b22a8) + 0 bytes [h:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
ShooterGame.exe!UUserWidget::NativeTick() (0x00007ff7a5983806) + 0 bytes [h:\svn_ark\engine\source\runtime\umg\private\userwidget.cpp:499]
ShooterGame.exe!SObjectWidget::Tick() (0x00007ff7a59b1a7f) + 172 bytes [h:\svn_ark\engine\source\runtime\umg\private\slate\sobjectwidget.cpp:41]
ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff7a5539436) + 0 bytes [h:\svn_ark\engine\source\runtime\slatecore\private\widgets\swidget.cpp:293]
ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff7a55394c6) + 12 bytes [h:\svn_ark\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300]
ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff7a55394c6) + 12 bytes [h:\svn_ark\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300]
ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff7a55394c6) + 12 bytes [h:\svn_ark\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300]
ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff7a55394c6) + 12 bytes [h:\svn_ark\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300]
ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff7a55394c6) + 12 bytes [h:\svn_ark\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300]
ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff7a55394c6) + 12 bytes [h:\svn_ark\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300]
ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff7a55394c6) + 12 bytes [h:\svn_ark\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300]
ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff7a55394c6) + 12 bytes [h:\svn_ark\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300]
ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff7a55394c6) + 12 bytes [h:\svn_ark\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300]
ShooterGame.exe!FSlateApplication::TickWindowAndChildren() (0x00007ff7a557e5e7) + 0 bytes [h:\svn_ark\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:626]
ShooterGame.exe!FSlateApplication::Tick() (0x00007ff7a5580009) + 0 bytes [h:\svn_ark\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:986]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff7a4797a2a) + 0 bytes [h:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2473]
ShooterGame.exe!GuardedMain() (0x00007ff7a4791c6c) + 0 bytes [h:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff7a4798eaa) + 5 bytes [h:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff7a4798fd8) + 8 bytes [h:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff7a6e165bd) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffbfc8b2774) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffbfdd30d61) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffbfdd30d61) + 0 bytes [UnknownFile:0]
< >
正在显示第 1 - 1 条,共 1 条留言
BowenArrows  [开发者] 2017 年 7 月 7 日 上午 6:11 
We have taken care of that crash.
最后由 BowenArrows 编辑于; 2017 年 7 月 7 日 上午 6:11
< >
正在显示第 1 - 1 条,共 1 条留言
每页显示数: 1530 50