安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








Well, this is pretty much what I've been asking for, now the icing on the cake would be if I could allow certain spawns like fish for fishing, trilobites, Ichythyosuarus, so on.
I like having no new spawns, Its MY Island not the dinos, I'm tired of brontos spawning and destroying my trees and everything else shaking my camera or pushing me out of the way when im building, and even if I do get happy with what I have built, I hate the wildlife on my island.
I'm gonna have a nice theme going.
The only downside as I said above is the fish, I don't know if allowing selective spawns is possible but its worth looking into considering that no new spawns is a bug and you're asking.
This is pretty much a better fix then what I had going, i was spawning level 100,000 compys in to 1 shot everything, i spawned so many to the point I only had 5-10 animals spawning in different areas, this way is much less aggravating and comp resource intensive.
if you are inland, then having walls should stop dinos from spawning in the interior. I sometimes have pteranodons spawn in my house, so that would be a nice twist for this mod.
The other option is way tooo abusive, like stealing wyvern eggs and like you stated, destroys the purpouse of having a well built defence.
It would be good if the blocker no stunned Dino killed
My vote: Make it an .ini option.
We personally want it to destroy ANY wild Dino chosen on the list that comes in contact with it either via spawning within it or wandering into it's range.
Or better yet, can it behave like a barrier that simply keeps them out like a forcefield? That way only that which spawns in it are despawned and nothing else can get in anyhow.
An .ini option maybe?