Arma 3
Unsung
M16 & XM mag problem
For some reason, all the m16 and XM without exeption have 18 and 28 bullet per mag instead of 20 & 30, i don't understand why and how to fix it, any idea ?
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Yes as in R/L soldiers would only load 18 or 28 depending on which mag they used to prevent jamming back in the day. We have kept this as realistic as possible ;)
Laatst bewerkt door Sgt SaVage; 15 mrt 2018 om 3:51
Oh well, i learn something today, thxs for the info.
Wow, you guys would do so much research on something!!
As stated, early "GI" M16 magazines had weak springs/followers, which created feeding issues, causing malfunctions. Which I imagine was a lot of fun in the middle of a firefight!
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