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It would really help me if I had some kind of error message or logs to go on :)
Ritual of redness (level 3)
2 x rot 1 x berry 1 x fireflies = "What am i missing..?"
Thank you very much!
The counter was wrong in the Ritual of redness and Ritual of juicyness.
Next update will hopefully be up today. There are some critical changes I want to make sure to get right this time^^
@derpiest derp
Did you make sure to put the player_name and action in brackets?
An example would be:
dsmmo_set("Jodlio", "chop", 3)
I cant test it at the moment, but I believe it should be fixed now
I found a bug
When 'Double the sh*t' activated, Guano is spawned somewhere.
If the guano gets on fire, it will cause HEAVY lag!!
[summer fire OR incendiary #get charcoal#]
LUA ERROR stack traceback:
=[C]:-1 in (method) SetPosition (C) <-1--1>
../mods/workshop-942328680/scripts/components/DsMMO.lua:56 in (upvalue) spawn_to_target (Lua) <55-57>
../mods/workshop-942328680/scripts/components/DsMMO.lua:744 in (local) fn (Lua) <690-764>
scripts/entityscript.lua:998 in (method) PushEvent (Lua) <985-1012>
scripts/entityscript.lua:1267 in (method) PerformBufferedAction (Lua) <1261-1279>
scripts/stategraphs/SGwilson.lua:4260 in (field) fn (Lua) <4257-4263>
scripts/stategraph.lua:568 in (upvalue) origin_updateState (Lua) <536-580>
../mods/workshop-942328680/scripts/components/DsMMO.lua:847 in (method) UpdateState (Lua) <838-848>
scripts/stategraph.lua:607 in (method) Update (Lua) <599-627>
scripts/stategraph.lua:125 in (method) Update (Lua) <109-148>
scripts/update.lua:218 in () ? (Lua) <149-228>