Killing Floor 2

Killing Floor 2

Zed Varients
Zukovsky 2020 年 3 月 29 日 下午 8:05
Zedternal config
First off - huge shout out to the author for the mod! Great work!

Secondly:
I have seen some people asking for Zedternal support in the comments, and AFAIK it does work for Zedternal, didn't do much testing but tried on the first monster and worked.

Go into Zedternal.ini
Find the line: Zed_Monsters=(MinWave=0,MaxWave=999,MinGr=1,MaxGr=2,MClass=Class'Zedternal.WMPawn_ZedGorefast_NoDualBlade')

Beneath that line paste this:

Zed_Monsters=(MinWave=9,MaxWave=999,MinGr=1,MaxGr=3,MClass=Class'zedcustom.bluehusk')
Zed_Monsters=(MinWave=20,MaxWave=999,MinGr=1,MaxGr=2,MClass=Class'zedcustom.bluescrake')
Zed_Monsters=(MinWave=5,MaxWave=999,MinGr=2,MaxGr=4,MClass=Class'zedcustom.greenbloat')
Zed_Monsters=(MinWave=16,MaxWave=999,MinGr=1,MaxGr=2,MClass=Class'zedcustom.redfleshpound')
Zed_Monsters=(MinWave=10,MaxWave=999,MinGr=2,MaxGr=3,MClass=Class'zedcustom.redhusk')
Zed_Monsters=(MinWave=24,MaxWave=999,MinGr=1,MaxGr=2,MClass=Class'zedcustom.redscrake')
Zed_Monsters=(MinWave=8,MaxWave=999,MinGr=2,MaxGr=4,MClass=Class'zedcustom.redstalker')
Zed_Monsters=(MinWave=5,MaxWave=999,MinGr=3,MaxGr=6,MClass=Class'zedcustom.magmaclot')
Zed_Monsters=(MinWave=7,MaxWave=999,MinGr=1,MaxGr=3,MClass=Class'zedcustom.shocktroop')
Zed_Monsters=(MinWave=12,MaxWave=999,MinGr=1,MaxGr=2,MClass=Class'zedcustom.hellfire')
Zed_Monsters=(MinWave=13,MaxWave=999,MinGr=2,MaxGr=3,MClass=Class'zedcustom.darkcreep')
Zed_Monsters=(MinWave=15,MaxWave=999,MinGr=1,MaxGr=1,MClass=Class'zedcustom.otis')
Zed_Monsters=(MinWave=11,MaxWave=999,MinGr=2,MaxGr=4,MClass=Class'zedcustom.sparky')
Zed_Monsters=(MinWave=20,MaxWave=999,MinGr=1,MaxGr=3,MClass=Class'zedcustom.honeybiscuit')
Zed_Monsters=(MinWave=20,MaxWave=999,MinGr=1,MaxGr=2,MClass=Class'zedcustom.revenant')
Zed_Monsters=(MinWave=14,MaxWave=999,MinGr=1,MaxGr=4,MClass=Class'zedcustom.mancubus')
Zed_Monsters=(MinWave=13,MaxWave=999,MinGr=2,MaxGr=5,MClass=Class'zedcustom.mrpelvis')
Zed_Monsters=(MinWave=18,MaxWave=999,MinGr=1,MaxGr=5,MClass=Class'zedcustom.prowler')
Zed_Monsters=(MinWave=26,MaxWave=999,MinGr=1,MaxGr=2,MClass=Class'zedcustom.baronhell')

Then you should see Zed values below, paste this next:

Zed_Value=(ZedClass=Class'zedcustom.bluehusk',Value=25,ValuePerExtraPlayer=2)
Zed_Value=(ZedClass=Class'zedcustom.bluescrake',Value=180,ValuePerExtraPlayer=18)
Zed_Value=(ZedClass=Class'zedcustom.greenbloat',Value=40,ValuePerExtraPlayer=4)
Zed_Value=(ZedClass=Class'zedcustom.redfleshpound',Value=300,ValuePerExtraPlayer=30)
Zed_Value=(ZedClass=Class'zedcustom.redhusk',Value=30,ValuePerExtraPlayer=3)
Zed_Value=(ZedClass=Class'zedcustom.redscrake',Value=250,ValuePerExtraPlayer=25)
Zed_Value=(ZedClass=Class'zedcustom.redstalker',Value=20,ValuePerExtraPlayer=2)
Zed_Value=(ZedClass=Class'zedcustom.magmaclot',Value=18,ValuePerExtraPlayer=1)
Zed_Value=(ZedClass=Class'zedcustom.shocktroop',Value=30,ValuePerExtraPlayer=3)
Zed_Value=(ZedClass=Class'zedcustom.hellfire',Value=100,ValuePerExtraPlayer=10)
Zed_Value=(ZedClass=Class'zedcustom.darkcreep',Value=80,ValuePerExtraPlayer=8)
Zed_Value=(ZedClass=Class'zedcustom.otis',Value=150,ValuePerExtraPlayer=15)
Zed_Value=(ZedClass=Class'zedcustom.sparky',Value=50,ValuePerExtraPlayer=5)
Zed_Value=(ZedClass=Class'zedcustom.honeybiscuit',Value=90,ValuePerExtraPlayer=5)
Zed_Value=(ZedClass=Class'zedcustom.revenant',Value=120,ValuePerExtraPlayer=10)
Zed_Value=(ZedClass=Class'zedcustom.mancubus',Value=60,ValuePerExtraPlayer=3)
Zed_Value=(ZedClass=Class'zedcustom.mrpelvis',Value=100,ValuePerExtraPlayer=10)
Zed_Value=(ZedClass=Class'zedcustom.prowler',Value=40,ValuePerExtraPlayer=2)
Zed_Value=(ZedClass=Class'zedcustom.baronhell',Value=300,ValuePerExtraPlayer=30)

Like I said I didn't do much testing due to lack of time. Obviously you should edit the numbers as you like to. The first bit you copy - determines minimum wave number and max for the monster to spawn, as well as min/max number of this monster spawning at once (group). If you want multiple groups of this same monster spawn at once just paste in the same line the 2nd time, you might want to edit the Min wave number tho so more monsters of the same type spawn later on as you progress through the game.
The second bit is dosh value you get for killing the monster and bonus dosh for each extra player, self-explanatory this one rly.

Would appreciate if someone could test this and edit the numbers for more balance, I might do myself if I find some time.

Cheers :D
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Zukovsky 2020 年 3 月 29 日 下午 8:06 
Oh and when you do this DO NOT use the mutator. Just simply run the game with Zedternal gametype, no mutator needed.
raidencio 2020 年 7 月 18 日 上午 7:55 
thanks! is there any way to integrate it into the RPG Server Extension?
Zukovsky 2020 年 9 月 1 日 上午 3:33 
Could be, however I would need to see the files to be able to say, never worked on RPG Serv Ext. The Author of this mod should be able to share more info.
Yakonche 2022 年 6 月 27 日 下午 9:47 
Update :

Zed_Wave=(ZedPath="ZedCustom.BlueHusk",MinWave=9,MaxWave=999,MinGr=1,MaxGr=3)
Zed_Wave=(ZedPath="ZedCustom.BlueScrake",MinWave=20,MaxWave=999,MinGr=1,MaxGr=2)
Zed_Wave=(ZedPath="ZedCustom.GreenBloat",MinWave=5,MaxWave=999,MinGr=2,MaxGr=4)
Zed_Wave=(ZedPath="ZedCustom.RedFleshpound",MinWave=16,MaxWave=999,MinGr=1,MaxGr=2)
Zed_Wave=(ZedPath="ZedCustom.RedHusk",MinWave=10,MaxWave=999,MinGr=2,MaxGr=3)
Zed_Wave=(ZedPath="ZedCustom.RedScrake",MinWave=24,MaxWave=999,MinGr=1,MaxGr=2)
Zed_Wave=(ZedPath="ZedCustom.RedStalker",MinWave=8,MaxWave=999,MinGr=2,MaxGr=4)
Zed_Wave=(ZedPath="ZedCustom.MagmaClot",MinWave=5,MaxWave=999,MinGr=3,MaxGr=6)
Zed_Wave=(ZedPath="ZedCustom.ShockTroop",MinWave=7,MaxWave=999,MinGr=1,MaxGr=3)
Zed_Wave=(ZedPath="ZedCustom.Hellfire",MinWave=12,MaxWave=999,MinGr=1,MaxGr=2)
Zed_Wave=(ZedPath="ZedCustom.Darkcreep",MinWave=13,MaxWave=999,MinGr=2,MaxGr=3)
Zed_Wave=(ZedPath="ZedCustom.Otis",MinWave=15,MaxWave=999,MinGr=1,MaxGr=1)
Zed_Wave=(ZedPath="ZedCustom.Sparky",MinWave=11,MaxWave=999,MinGr=2,MaxGr=4)
Zed_Wave=(ZedPath="ZedCustom.HoneyBiscuit",MinWave=20,MaxWave=999,MinGr=1,MaxGr=3)
Zed_Wave=(ZedPath="ZedCustom.Revenant",MinWave=20,MaxWave=999,MinGr=1,MaxGr=2)
Zed_Wave=(ZedPath="ZedCustom.Mancubus",MinWave=14,MaxWave=999,MinGr=1,MaxGr=4)
Zed_Wave=(ZedPath="ZedCustom.MrPelvis",MinWave=13,MaxWave=999,MinGr=2,MaxGr=5)
Zed_Wave=(ZedPath="ZedCustom.Prowler",MinWave=18,MaxWave=999,MinGr=1,MaxGr=5)
Zed_Wave=(ZedPath="ZedCustom.BaronHell",MinWave=26,MaxWave=999,MinGr=1,MaxGr=2)

Zed_Value=(ZedPath="ZedCustom.BlueHusk",Value=25,ValuePerExtraPlayer=2)
Zed_Value=(ZedPath="ZedCustom.BlueScrake",Value=180,ValuePerExtraPlayer=18)
Zed_Value=(ZedPath="ZedCustom.GreenBloat",Value=40,ValuePerExtraPlayer=4)
Zed_Value=(ZedPath="ZedCustom.RedFleshpound",Value=300,ValuePerExtraPlayer=30)
Zed_Value=(ZedPath="ZedCustom.RedHusk",Value=30,ValuePerExtraPlayer=3)
Zed_Value=(ZedPath="ZedCustom.RedScrake",Value=250,ValuePerExtraPlayer=25)
Zed_Value=(ZedPath="ZedCustom.RedStalker",Value=20,ValuePerExtraPlayer=2)
Zed_Value=(ZedPath="ZedCustom.MagmaClot",Value=18,ValuePerExtraPlayer=1)
Zed_Value=(ZedPath="ZedCustom.ShockTroop",Value=30,ValuePerExtraPlayer=3)
Zed_Value=(ZedPath="ZedCustom.HellFire",Value=100,ValuePerExtraPlayer=10)
Zed_Value=(ZedPath="ZedCustom.DarkCreep",Value=80,ValuePerExtraPlayer=8)
Zed_Value=(ZedPath="ZedCustom.Otis",Value=150,ValuePerExtraPlayer=15)
Zed_Value=(ZedPath="ZedCustom.Sparky",Value=50,ValuePerExtraPlayer=5)
Zed_Value=(ZedPath="ZedCustom.HoneyBiscuit",Value=90,ValuePerExtraPlayer=5)
Zed_Value=(ZedPath="ZedCustom.Revenant",Value=120,ValuePerExtraPlayer=10)
Zed_Value=(ZedPath="ZedCustom.Mancubus",Value=60,ValuePerExtraPlayer=3)
Zed_Value=(ZedPath="ZedCustom.MrPelvis",Value=100,ValuePerExtraPlayer=10)
Zed_Value=(ZedPath="ZedCustom.Prowler",Value=40,ValuePerExtraPlayer=2)
Zed_Value=(ZedPath="ZedCustom.BaronHell",Value=300,ValuePerExtraPlayer=30)
Fulgore 2024 年 5 月 17 日 下午 10:54 
ehhh how?
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